Express Shot: Difference between revisionsGive feedback
TheMilkMan (talk | contribs) Updated formatting, page links, and switched to using new template |
Wrap Infobox item into Default/Enhanced tabber (BOT) |
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;"> | |||
<tabber> | |||
Default= | |||
{{Infobox item | {{Infobox item | ||
| item_name = Express Shot | | item_name = Express Shot | ||
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| sound2 = express shot sweetener 01.mp3 | | sound2 = express shot sweetener 01.mp3 | ||
}} | }} | ||
|-| | |||
Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Express Shot | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusBulletSpeedPercent|prefix=+|suffix=|noicon=true}} [[Bullet Velocity]] | |||
| item_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusFireRate|prefix=+|suffix=|noicon=true}} [[Fire Rate]] | |||
| passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_express_shot_desc}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcBaseAttackDamagePercent|prefix=+|suffix=|noicon=true}} [[Weapon Damage]] (Conditional) | |||
| passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcBaseAttackDamagePercentAltFire|prefix=+|suffix=|noicon=true}} Secondary Fire [[Weapon Damage]] (Conditional) | |||
| passive1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcBulletVelocity|prefix=+|suffix=|noicon=true}}% [[Bullet Velocity]] | |||
| passive1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcAmmoConsumed|prefix=|suffix=|noicon=true}}% Extra [[Ammo]] Consumed | |||
| component1_name = High-Velocity Rounds | |||
| sound1 = Express Shot Ready.mp3 | |||
| sound2 = express shot sweetener 01.mp3 | |||
}} | |||
</tabber> | |||
</div> | |||
'''Express Shot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that provides increased [[Bullet Velocity]] and [[Fire Rate]]. Its passive effect causes your next attack to fire twice in rapid succession, dealing bonus damage and using extra ammo. | '''Express Shot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that provides increased [[Bullet Velocity]] and [[Fire Rate]]. Its passive effect causes your next attack to fire twice in rapid succession, dealing bonus damage and using extra ammo. | ||