Express Shot: Difference between revisions

Undo revision 56796 by 192.75.244.10 (talk) Crackshot and Express shot have no notable interactions. Crackshot does not trigger twice when triggered via Express shot
Tag: Undo
TheMilkMan (talk | contribs)
Passive description was still using the old values
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| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]]
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = After not attacking for {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s, your next attack will '''fire twice''' in quick succession with '''increased damage''' and velocity. This attack consumes extra ammo.
| passive1_description = {{#invoke:Lang|get_string|upgrade_express_shot_desc}}
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcBaseAttackDamagePercent}} Weapon Damage (Conditional)
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcBaseAttackDamagePercent}} Weapon Damage (Conditional)
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcBaseAttackDamagePercentAltFire}} Secondary Fire Weapon Damage (Conditional)
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcBaseAttackDamagePercentAltFire}} Secondary Fire Weapon Damage (Conditional)