Extra Slots: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Updates objectives to match with the 09-12-2024 Update, where they changed the 2nd flex slot to require two walkers rather than one. |
Drinkaholik (talk | contribs) rewrote paragraph, removed disclaimer |
||
| Line 1: | Line 1: | ||
[[File:Flex-slots-locked.png|thumb|Flex Slots. All slots start locked, and unlock on objective completion. | [[File:Flex-slots-locked.png|thumb|Flex Slots. All slots start locked, and unlock on objective completion. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 18: | Line 18: | ||
|} | |} | ||
]] | ]] | ||
Flex slots are a unique set of [[Items|item]] slots that allow any combination of [[Weapon]], [[Vitality]], and [[Spirit]] items to be placed within them. At the start of the game, all four flex slots are locked. Over the course of the match, they will unlock one by one as specific team objectives are completed. | |||
{{Item_Navbox}} | {{Item_Navbox}} | ||