Falloff Range: Difference between revisions

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* {{HeroIcon|Apollo}}'s weapon has no damage falloff and deals no damage beyond its max range.
* {{HeroIcon|Apollo}}'s weapon has no damage falloff and deals no damage beyond its max range.
* {{HeroIcon|Bebop}} has a separate Max Range stat that increases with [[Boon|Boons]]. Bebop's weapon deals no damage beyond its max range.
* {{HeroIcon|Bebop}} has a separate Max Range stat that increases with [[Boon|Boons]]. Bebop's weapon deals no damage beyond its max range.
* {{HeroIcon|Celeste}}'s weapon has no damage falloff.
* {{HeroIcon|Celeste}}'s weapon has no damage falloff and practically unlimited range.
* {{HeroIcon|Drifter}}'s weapon deals no damage beyond its max range.
* {{HeroIcon|Drifter}}'s weapon deals no damage beyond its max range.
* {{HeroIcon|Graves}}' weapon has no damage falloff and deals no damage beyond its max range.
* {{HeroIcon|Graves}}' weapon has no damage falloff and deals no damage beyond its max range.