Falloff Range: Difference between revisions

Created page with "'''Falloff Range''' is a Stat that determines the minimum and maximum distance in which a Hero can deal Weapon Damage to a target. The damage falls off from 100% at minimum range to 10% at maximum range, following a linear scale. Falloff range can be increased with Items. == Falloff Range == Values referenced from Hero Comparison. {{#invoke:HeroDataArrays|heroFalloffRangeTable}} == Sources == {{Item stat table|falloff range}} {{Stat n..."
 
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'''Falloff Range''' is a [[Stats|Stat]] that determines the minimum and maximum distance in which a [[Hero]] can deal [[Weapon Damage]] to a target. The damage falls off from 100% at minimum range to 10% at maximum range, following a linear scale.
'''Falloff Range''' is a [[Stats|stat]] that determines the minimum and maximum distance in which a [[Hero]] can deal [[Weapon Damage]] to a target. The damage falls off from 100% at minimum range to 10% at maximum range, following a linear scale.


Falloff range can be increased with [[Item|Items]].
Falloff range can be increased with [[Item|Items]].