Fire Rate: Difference between revisions

Jump to navigation Jump to search
Vergir (talk | contribs)
1) Add info about fire rate slow affecting gun cycle time 2) make formulas use real values so they don't get outdated 3) add category:stats and other small fixes
LVL (talk | contribs)
Map Spawns: Automated powerup numbers and duration. Please use ''' for bolding stuff and not <b>
Line 86: Line 86:
* {{ItemIcon|Heroic Aura}}'s Fire Rate bonus is doubled for nearby player minions within its {{#invoke:ItemData|get_prop|Heroic Aura|ActiveRadius}} radius.
* {{ItemIcon|Heroic Aura}}'s Fire Rate bonus is doubled for nearby player minions within its {{#invoke:ItemData|get_prop|Heroic Aura|ActiveRadius}} radius.
==== Map Spawns ====
==== Map Spawns ====
* [[Golden Statue]]s can provide a permanent increase: +<b>1.5</b>% Fire Rate before 10 minutes, +<b>2</b>% Fire Rate before 30 minutes, or +<b>2.5</b>% Fire Rate after 30 minutes.
* [[Golden Statue]]s can provide a permanent increase: +'''{{MiscData|firerate_permanent_pickup|Modifer|ScriptValues|1|value}}'''% Fire Rate before 10 minutes, +'''{{MiscData|firerate_permanent_pickup_lv2|Modifer|ScriptValues|1|value}}'''% Fire Rate after 10 minutes, and +'''{{MiscData|firerate_permanent_pickup_lv3|Modifer|ScriptValues|1|value}}'''% Fire Rate after 30 minutes.
* [[Powerup]] runes can provide a temporary Gun buff that provides +'''12'''% to +'''35'''% Fire Rate for 160 seconds (scaling with game time from 5 to 40 minutes).
* [[Powerup]] runes can provide a temporary Gun buff that provides +'''{{MiscData|gun_powerup_pickup|Modifer|ModifierValues|1|valueMin}}'''% to +'''{{MiscData|gun_powerup_pickup|Modifer|ModifierValues|1|valueMax}}'''% Fire Rate for {{MiscData|casting_powerup_pickup|Modifer|Duration}} seconds (scaling with game time from 5 to 40 minutes).


=== Fire Rate Slow ===  
=== Fire Rate Slow ===