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1) Add info about fire rate slow affecting gun cycle time 2) make formulas use real values so they don't get outdated 3) add category:stats and other small fixes |
→Map Spawns: Automated powerup numbers and duration. Please use ''' for bolding stuff and not <b> |
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* {{ItemIcon|Heroic Aura}}'s Fire Rate bonus is doubled for nearby player minions within its {{#invoke:ItemData|get_prop|Heroic Aura|ActiveRadius}} radius. | * {{ItemIcon|Heroic Aura}}'s Fire Rate bonus is doubled for nearby player minions within its {{#invoke:ItemData|get_prop|Heroic Aura|ActiveRadius}} radius. | ||
==== Map Spawns ==== | ==== Map Spawns ==== | ||
* [[Golden Statue]]s can provide a permanent increase: + | * [[Golden Statue]]s can provide a permanent increase: +'''{{MiscData|firerate_permanent_pickup|Modifer|ScriptValues|1|value}}'''% Fire Rate before 10 minutes, +'''{{MiscData|firerate_permanent_pickup_lv2|Modifer|ScriptValues|1|value}}'''% Fire Rate after 10 minutes, and +'''{{MiscData|firerate_permanent_pickup_lv3|Modifer|ScriptValues|1|value}}'''% Fire Rate after 30 minutes. | ||
* [[Powerup]] runes can provide a temporary Gun buff that provides +''' | * [[Powerup]] runes can provide a temporary Gun buff that provides +'''{{MiscData|gun_powerup_pickup|Modifer|ModifierValues|1|valueMin}}'''% to +'''{{MiscData|gun_powerup_pickup|Modifer|ModifierValues|1|valueMax}}'''% Fire Rate for {{MiscData|casting_powerup_pickup|Modifer|Duration}} seconds (scaling with game time from 5 to 40 minutes). | ||
=== Fire Rate Slow === | === Fire Rate Slow === | ||