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	<title>Fletcher Dunn - Revision history</title>
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	<updated>2026-09-13T11:21:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://deadlock.wiki/Fletcher_Dunn?diff=21602&amp;oldid=prev</id>
		<title>Gammaton32 at 05:50, 9 February 2025</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Fletcher_Dunn?diff=21602&amp;oldid=prev"/>
		<updated>2025-02-09T05:50:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:50, 9 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fletcher Dunn is a &amp;#039;&amp;#039;[[Deadlock]]&amp;#039;&amp;#039; developer. He is a software engineer at Valve, known for his work on &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Counter-Strike 2&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fletcher Dunn is a &amp;#039;&amp;#039;[[Deadlock]]&amp;#039;&amp;#039; developer. He is a software engineer at Valve, known for his work on &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Counter-Strike 2&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fletcher worked on the algorithm for &#039;&#039;Deadlock&#039;s&#039;&#039; matchmaking system.&amp;lt;ref&amp;gt;2024-10-02 - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fletcher Dunn (@ZPostFacto) on &lt;/del&gt;[https://x.com/ZPostFacto/status/1841491318197174699 X&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;] &lt;/del&gt;- &#039;&#039;&quot;A few days ago we switched Deadlock&#039;s matchmaking hero selection to the Hungarian algorithm.  I found it using ChatGPT&quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fletcher worked on the algorithm for &#039;&#039;Deadlock&#039;s&#039;&#039; matchmaking system.&amp;lt;ref&amp;gt;2024-10-02 - [https://x.com/ZPostFacto/status/1841491318197174699 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fletcher Dunn (@ZPostFacto)] on &lt;/ins&gt;X - &#039;&#039;&quot;A few days ago we switched Deadlock&#039;s matchmaking hero selection to the Hungarian algorithm.  I found it using ChatGPT&quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Gammaton32</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Fletcher_Dunn?diff=20704&amp;oldid=prev</id>
		<title>Gammaton32: Created page with &quot;Fletcher Dunn is a &#039;&#039;Deadlock&#039;&#039; developer. He is a software engineer at Valve, known for his work on &#039;&#039;Counter-Strike: Global Offensive&#039;&#039; and &#039;&#039;Counter-Strike 2&#039;&#039;.  Fletcher worked on the algorithm for &#039;&#039;Deadlock&#039;s&#039;&#039; matchmaking system.&lt;ref&gt;2024-10-02 - Fletcher Dunn (@ZPostFacto) on [https://x.com/ZPostFacto/status/1841491318197174699 X] - &#039;&#039;&quot;A few days ago we switched Deadlock&#039;s matchmaking hero selection to the Hungarian algorithm.  I found it using ChatGPT&quot;&#039;&#039;&lt;/re...&quot;</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Fletcher_Dunn?diff=20704&amp;oldid=prev"/>
		<updated>2025-01-22T21:57:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Fletcher Dunn is a &amp;#039;&amp;#039;&lt;a href=&quot;/Deadlock&quot; title=&quot;Deadlock&quot;&gt;Deadlock&lt;/a&gt;&amp;#039;&amp;#039; developer. He is a software engineer at Valve, known for his work on &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Counter-Strike 2&amp;#039;&amp;#039;.  Fletcher worked on the algorithm for &amp;#039;&amp;#039;Deadlock&amp;#039;s&amp;#039;&amp;#039; matchmaking system.&amp;lt;ref&amp;gt;2024-10-02 - Fletcher Dunn (@ZPostFacto) on [https://x.com/ZPostFacto/status/1841491318197174699 X] - &amp;#039;&amp;#039;&amp;quot;A few days ago we switched Deadlock&amp;#039;s matchmaking hero selection to the Hungarian algorithm.  I found it using ChatGPT&amp;quot;&amp;#039;&amp;#039;&amp;lt;/re...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Fletcher Dunn is a &amp;#039;&amp;#039;[[Deadlock]]&amp;#039;&amp;#039; developer. He is a software engineer at Valve, known for his work on &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Counter-Strike 2&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Fletcher worked on the algorithm for &amp;#039;&amp;#039;Deadlock&amp;#039;s&amp;#039;&amp;#039; matchmaking system.&amp;lt;ref&amp;gt;2024-10-02 - Fletcher Dunn (@ZPostFacto) on [https://x.com/ZPostFacto/status/1841491318197174699 X] - &amp;#039;&amp;#039;&amp;quot;A few days ago we switched Deadlock&amp;#039;s matchmaking hero selection to the Hungarian algorithm.  I found it using ChatGPT&amp;quot;&amp;#039;&amp;#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{NotablePersonsNavbox}}&lt;br /&gt;
[[Category:Valve employees]]&lt;/div&gt;</summary>
		<author><name>Gammaton32</name></author>
	</entry>
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