Fortitude/Update history: Difference between revisions

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June 17
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = June 17, 2025
| changes =
* Damage taken cooldown increased from 12s to 14s
}}
{{Update history table/row
{{Update history table/row
| update = April 17, 2025
| update = April 17, 2025

Revision as of 16:02, 22 June 2025

Update Changes

June 17, 2025

  • Damage taken cooldown increased from 12s to 14s

April 17, 2025

  • Weapon Damage reduced from 27% to 23%
  • Out of combat time increased from 10s to 13s

February 25, 2025

  • Effects revisions.

November 7, 2024

  • Effects updates for Fortitude.
  • Health increased from 365 to 400.

October 24, 2024

  • Now upgrades from Extra Health.
  • Health increased from 325 to 365.
  • Restore delay reduced from 11s to 10s.
  • Weapon Damage increased from 25% to 27%.

October 10, 2024

  • Health increased from +300 to +325.

September 26, 2024

  • Bonus Health increased from 275 to 300.

September 12, 2024

  • Lane troopers do not reset the passive regen timer.

August 29, 2024

  • Damage taken duration threshold reduced from 12s to 11s.

August 15, 2024

  • Out of combat regen timer reduced from 13s to 12s.

July 18, 2024

  • Bonus health increased from +250 to +275.

July 11, 2024

  • Health increased from 225 to 250.

July 4, 2024

  • Duration required to start regenerating reduced from 14s to 13s.

May 10, 2024

  • Fortitude now starts on cooldown to prevent purchasing and selling in the field for significant regen.