Frank
Appearance
“This is going to be exciting!”
This page contains game content that is unfinished, work in progress, or unavailable in standard gameplay.
Frank
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Weapon: "" | ||
BASE STATS | ||
Weapon Stats | ||
Damage Per Second: | ![]() | |
Bullet Damage: | ![]() ![]() | |
Ammo: | ![]() | |
Bullets per sec: | ![]() | |
Reload Time: | ![]() | |
Bullet Velocity: | ![]() | |
Light Melee: | ![]() ![]() | |
Heavy Melee: | ![]() ![]() | |
Falloff Range: | 20m → 58m | |
Vitality Stats | ||
Health: | ![]() ![]() | |
Health Regen: | ![]() | |
Move Speed: | ![]() |
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Stamina: | ![]() | |
Information | ||
Release Date: | Unreleased | |
Voice Lines: | Frank/Quotes |
Frank is an unreleased Hero in Deadlock, based on the literary character Frankenstein's monster.
Abilities[edit | edit source]
Pain Battery


Zap a target in front of you, dealing
spirit damage and applying a brief
slow.
Incoming damage is stored as additional
bonus spirit damage on your next cast, up to a maximum amount.


Incoming damage is stored as additional

40%
Incoming Damage Stored
Jumpstart





Deal
spirit damage to yourself. Then, gain bonus
regeneration and
bonus move speed, decaying over time.



Aura of Suffering


When deactivated, reducing incoming damage.
When activated, instead deal
spirit damage over time to yourself and nearby enemies.
When activated, instead deal

Shocking Reanimation



Release a wave of pain on death, applying
slow.
Revive after a brief channel,
healing and dealing
spirit damage to nearby enemies.

Revive after a brief channel,


Weapon[edit | edit source]
Gallery[edit | edit source]
-
Leaked portrait, upscaled
Trivia[edit | edit source]
- Frank is the first hero explicitly based on an existing fictional character.
See also[edit | edit source]
|
Heroes |
Hero Labs |