Frenzy: Difference between revisionsGive feedback
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| item_type = Weapon | | item_type = Weapon | ||
| item_tier = 4 | | item_tier = 4 | ||
| has_components = | | souls = 7,450 | ||
| has_components = true | |||
| has_passive1 = true | | has_passive1 = true | ||
| has_passive2 = | | has_passive2 = true | ||
| has_active1 = false | | has_active1 = false | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| component1_name = Berserker | |||
| item_stat1 = +12 [[Ammo]] | | item_stat1 = +12 [[Ammo]] | ||
| item_stat2 = + | | item_stat2 = +150 Bonus Health | ||
| item_stat3 = + | | item_stat3 = +10% Bullet Resist | ||
| passive1_description = While you are '''below 50% health''', you gain stat bonuses. | | passive1_description = While you are '''below 50% health''', you gain stat bonuses. | ||
| passive1_stat1 = 4 m/s [[Move Speed]] (Conditional) | | passive1_stat1 = 4 m/s [[Move Speed]] (Conditional) | ||
| passive1_stat2 = 40% [[Fire Rate]] (Conditional) | | passive1_stat2 = 40% [[Fire Rate]] (Conditional) | ||
| passive1_stat3 = +55% [[Bullet Resist]] (Conditional) | | passive1_stat3 = +55% [[Bullet Resist]] (Conditional) | ||
| passive2_description = Your '''Weapon Damage''' increases as you take sustained damage. | |||
| passive2_stat1 = +8% Weapon Damage per Stack | |||
| passive2_stat2 = 100 Damage taken to Stack | |||
| passive2_stat3 = 10 Max Stacks | |||
| passive2_stat4 = 10s Duration | |||
}} | }} | ||