Frenzy: Difference between revisions

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| item_type            = Weapon
| item_type            = Weapon
| item_tier            = 4
| item_tier            = 4
| has_components      = false
| souls                = 7,450
| has_components      = true
| has_passive1        = true
| has_passive1        = true
| has_passive2        = false
| has_passive2        = true
| has_active1          = false
| has_active1          = false
| has_iscomponentof    = false
| has_iscomponentof    = false
| component1_name      = Berserker
| item_stat1          = +12 [[Ammo]]
| item_stat1          = +12 [[Ammo]]
| item_stat2          = +30% [[Weapon Damage]]
| item_stat2          = +150 Bonus Health
| item_stat3          = +200 Bonus [[Health]]
| item_stat3          = +10% Bullet Resist
| souls                = 6,200
| passive1_description = While you are '''below 50% health''', you gain stat bonuses.
| passive1_description = While you are '''below 50% health''', you gain stat bonuses.
| passive1_stat1      = 4 m/s [[Move Speed]] (Conditional)
| passive1_stat1      = 4 m/s [[Move Speed]] (Conditional)
| passive1_stat2      = 40% [[Fire Rate]] (Conditional)
| passive1_stat2      = 40% [[Fire Rate]] (Conditional)
| passive1_stat3      = +55% [[Bullet Resist]] (Conditional)
| passive1_stat3      = +55% [[Bullet Resist]] (Conditional)
| passive2_description = Your '''Weapon Damage''' increases as you take sustained damage.
| passive2_stat1      = +8% Weapon Damage per Stack
| passive2_stat2      = 100 Damage taken to Stack
| passive2_stat3      = 10 Max Stacks
| passive2_stat4      = 10s Duration
}}
}}