Glass Cannon/Update history

Revision as of 05:45, 23 May 2026 by Alyx (talk | contribs)
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Update Changes

May 22, 2026

  • Max Health reduction reduced from -15% to -13%.

January 30, 2026

  • Max Health penalty increased from -13% to -15%.
  • Fire Rate per stack reduced from 8% to 7%.

November 21, 2025

  • Max Health reduced from -10% to -13%.

May 19, 2025

  • Fire Rate per stack increased from +7% to +8%.

May 8, 2025

  • Cost increased from 6k to 6.4k souls (global T4 item change).
    • Total cost decreased from 7,250 to 6,400 souls.
    • No longer requires Slowing Bullets.
      • No longer applies 25% Movement Slow.
  • No longer grants +10% Fire Rate.
  • No longer grants +1m/s Move Speed.
  • Weapon Damage increased from +70% to +80%.
  • Health loss reduced from -12% to -10%.
  • No longer grants +10% Weapon Damage per stack.
    • Now has +7% Fire Rate per stack.
    • Max stacks increased from 7 to 8.

December 21, 2024

  • Base Cost reduced from 6.2k to 6k souls (global T4 item change).
    • Total cost decreased from 7,450 to 7,250 souls.

November 21, 2024

November 7, 2024

  • Health loss reduced from -15% to -12%.

September 12, 2024

  • Cost reduced from 6.3k to 6.2k souls (global T4 item change)
  • Max stacks increased from 5 to 7.

August 15, 2024

  • Now gives +1 Movement Speed.
  • No longer gives +2 ammo on kill.
  • Weapon Damage reduced from +75% to +70%.
  • Now gives +10% Weapon Damage per kill (up to +50%).
  • When you die you lose a stack.

August 1, 2024

  • Weapon Damage increased from 70% to 75%.

July 18, 2024

  • Cost reduced from 6.5k to 6.3k souls (global T4 item change)

July 11, 2024

  • Weapon damage increased from 65% to 70%.

May 30, 2024

  • Weapon Damage reduced from +70% to +65%.

May 23, 2024

  • Fire Rate reduced from 15% to 10%.