Glass Cannon: Difference between revisions

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11-21-2024 update
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{{Infobox item|item_imagefilepath=Glass Cannon|item_name=Glass Cannon|item_type=Weapon|item_tier=4|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+70% [[Weapon Damage]]|item_stat2=+10% [[Fire Rate]]|item_stat3=+1m/s [[Move Speed]]|item_stat4=<span style="color:#f6512e">-12% </span>[[Health|Max Health]]|souls=6,200|passive1_description=Each hero kill grants permanent [[Weapon Damage]] (up to a max of 7 times). Death results in loss of 1 stack.|passive1_cooldown=|passive1_stat1=Conditional: +10% Weapon Damage per Kill}}
{{Infobox item
|item_imagefilepath=Glass Cannon
|item_name=Glass Cannon
|item_type=Weapon
|item_tier=4
|has_components=true
|component1_name=Slowing Bullets
|has_passive1=true
|has_passive2=false
|has_active1=false
|has_iscomponentof=false
|item_stat1=+25% Bullet Slow Proc
|item_stat1=+70% [[Weapon Damage]]
|item_stat2=+10% [[Fire Rate]]
|item_stat3=+1m/s [[Move Speed]]
|item_stat4=<span style="color:#f6512e">-12% </span>[[Health|Max Health]]
|souls=6,200
|passive1_description=Each hero kill grants permanent [[Weapon Damage]] (up to a max of 7 times). Death results in loss of 1 stack.
|passive1_cooldown=
|passive1_stat1=Conditional: +10% Weapon Damage per Kill
}}


'''Glass Cannon''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants increased [[Weapon Damage]], [[Fire Rate]] and [[Movement Speed]], while reducing [[Health|Max Health]]. Its passive effect causes the user's kills to grant a [[Stack]], up to 7 times. For each stack, they gain additional [[Weapon Damage]]. Upon dying, [[Glass Cannon]] will lose one stack.
'''Glass Cannon''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants increased [[Weapon Damage]], [[Fire Rate]] and [[Movement Speed]], while reducing [[Health|Max Health]]. Its passive effect causes the user's kills to grant a [[Stack]], up to 7 times. For each stack, they gain additional [[Weapon Damage]]. Upon dying, [[Glass Cannon]] will lose one stack.