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The Teacher has no [[Damage Falloff|damage falloff]] and deals no damage beyond its max range. However, the falloff range is factored in when calculating Graves' [[Build-Up]] per bullet, most notably the build-up from {{AbilityIcon|Essence Theft}}. As an exception, the effect from {{ItemIcon|Ricochet}} has damage falloff, calculated based on the distance from the main target to the ricocheted target. | The Teacher has no [[Damage Falloff|damage falloff]] and deals no damage beyond its max range. However, the falloff range is factored in when calculating Graves' [[Build-Up]] per bullet, most notably the build-up from {{AbilityIcon|Essence Theft}}. As an exception, the effect from {{ItemIcon|Ricochet}} has damage falloff, calculated based on the distance from the main target to the ricocheted target. | ||
Air dashing while firing The Teacher will | Air dashing while firing The Teacher will stop consuming ammo briefly. It is also the only weapon in the game that is not interrupted and can be continuously fired while performing an air dash. | ||
The Teacher cannot target {{HeroIcon|Venator}}’s {{AbilityIcon|Hex-lined Snap Trap}} to disarm it. | The Teacher cannot target {{HeroIcon|Venator}}’s {{AbilityIcon|Hex-lined Snap Trap}} to disarm it. | ||