Graves: Difference between revisionsGive feedback
Migrate to AbilitySection template; move Weapon section above Abilities (with help from vergir-bot LLM) |
Remove manual ability headings in favor of generated ones |
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== Weapon == | == Weapon == | ||
{{WeaponCard|key=hero_necro|weapon_name=The Teacher}} | {{WeaponCard|key=hero_necro|weapon_name=The Teacher}} | ||
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== Abilities == | == Abilities == | ||
{{AbilitySection | {{AbilitySection | ||
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* Troopers and ghouls drop 1 "death", jungle creeps drop 2 "death", and heroes and midboss drop 5 "death". | * Troopers and ghouls drop 1 "death", jungle creeps drop 2 "death", and heroes and midboss drop 5 "death". | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||
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| ability_num = 2 | | ability_num = 2 | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||
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* Buildup is affected by weapon damage falloff ({{#expr:100*{{#invoke:HeroData|get_hero_var|Graves|FalloffEndScale}}}}% at max range). | * Buildup is affected by weapon damage falloff ({{#expr:100*{{#invoke:HeroData|get_hero_var|Graves|FalloffEndScale}}}}% at max range). | ||
}} | }} | ||
{{AbilitySection | {{AbilitySection | ||