Gravity Scale: Difference between revisions

Jump to navigation Jump to search
Created page with "'''Gravity Scale''' is a Stat that modifies how gravity acceleration affects the player. Lower gravity scale makes a hero lighter and "floatier", and higher gravity scale makes them heavier. '''Air Control''' and '''Air Acceleration''' are stats connected to (but not directly affected by) Gravity Scale. These stats affect how much the player can control their aerial movement. == Heroes with gravity scale modifiers == {| class="wikitable sortable mw-collapsible" |..."
 
Line 20: Line 20:
== Items that modify gravity scale ==
== Items that modify gravity scale ==
{{Item stat table|Gravity Scale}}
{{Item stat table|Gravity Scale}}
* {{ItemIcon|Slowing Hex}} sets the target player's gravity to 120%, regardless of its original value.
* {{ItemIcon|Slowing Hex}} sets the target player's gravity scale to 120%, regardless of its original value.


{{Stat navbox}}
{{Stat navbox}}