Grey Talon/Update history: Difference between revisions

Lacni (talk | contribs)
m added item icon to the curse effect
fixed Immobilizing Trap links
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| update = December 6, 2024
| update = December 6, 2024
| changes =
| changes =
* {{AbilityIcon|Immobilizing Trap}} renamed to Spirit Snare
* Immobilizing Trap renamed to {{AbilityIcon|Spirit Snare}}
* {{AbilityIcon|Immobilizing Trap|Spirit Snare}} now applies a {{ItemIcon|Curse}} debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
* {{AbilityIcon|Spirit Snare}} now applies a {{ItemIcon|Curse}} debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
* {{AbilityIcon|Immobilizing Trap|Spirit Snare}} T2 no longer increases slow by 1s
* {{AbilityIcon|Spirit Snare}} T2 no longer increases slow by 1s
* {{AbilityIcon|Immobilizing Trap|Spirit Snare}} T2 now increases Curse debuff by 0.5s
* {{AbilityIcon|Spirit Snare}} T2 now increases Curse debuff by 0.5s
* You can now shoot {{AbilityIcon|Charged Shot}} onto {{AbilityIcon|Immobilizing Trap|Spirit Snare}} center to trigger it to detonate immediately in a 30% increased radius
* You can now shoot {{AbilityIcon|Charged Shot}} onto {{AbilityIcon|Immobilizing Trap|Spirit Snare}} center to trigger it to detonate immediately in a 30% increased radius
* {{AbilityIcon|Charged Shot}} can now secure orbs
* {{AbilityIcon|Charged Shot}} can now secure orbs
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* Bullet damage increased from 24 to 25
* Bullet damage increased from 24 to 25
* Health growth per boon increased from 27 to 29
* Health growth per boon increased from 27 to 29
* {{AbilityIcon|Immobilizing Trap}} now tethers targets rather than rooting them
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} now tethers targets rather than rooting them
* {{AbilityIcon|Immobilizing Trap}} tether duration increased 1.25s to 1.5s
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} tether duration increased 1.25s to 1.5s
* {{AbilityIcon|Immobilizing Trap}} no longer applies 50% slow for 1s
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} no longer applies 50% slow for 1s
* {{AbilityIcon|Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} slow now starts immediately for 30% and lasts until 2s after the tether ends
* {{AbilityIcon|Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T2 changed from +2s Slow to +1s Tether
* {{AbilityIcon|Immobilizing Trap}} radius increased from 6 to 6.2
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} radius increased from 6 to 6.2
* {{AbilityIcon|Immobilizing Trap}} T1 CD improved from -19s to -20s
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T1 CD improved from -19s to -20s
* {{AbilityIcon|Rain of Arrows}} T3 reduced from 50% Lifesteal to 40%
* {{AbilityIcon|Rain of Arrows}} T3 reduced from 50% Lifesteal to 40%
* {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away
* {{AbilityIcon|Guided Owl}} camera now returns more quickly when the Owl collides very far away
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* Fire Rate now scales with Spirit (0.25).
* Fire Rate now scales with Spirit (0.25).
* Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows}}{{sic}}.
* Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows}}{{sic}}.
* {{AbilityIcon|Immobilizing Trap}} root duration reduced from 2s to 1.25s.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} root duration reduced from 2s to 1.25s.
* {{AbilityIcon|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root.
* {{AbilityIcon|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow.
* {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow.
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{{Update history table/row
{{Update history table/row