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{{HeroTabs}}
{{Infobox hero
{{Infobox hero
| name            = Grey Talon
| key = hero_orion
| art            = Grey Talon full.png
| font-size = 21px
| card            = Grey Talon card.png
| voice_actor = <!--Robbie Daymond (SPECULATION)-->
| summary        = Delivers long range skill-shots
| release_date = April 24, 2024
| description    = A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.
| codenames = Archer; Orion
| dps            = 55
| pronouns = He/Him
| bullet_damage  = 22
}}{{Quotation|2=I don't have to be the fastest: just the most clever.|4=Orion_upgrade_power4_04.mp3}}
| ammo            = 17
'''Grey Talon''' is a [[Hero]] in ''[[Deadlock]]''. He is a clever, long-range combatant that uses his powerful bow in combination with '''[[Grey Talon#Spirit Snare|traps]]''' and '''[[Grey Talon#Rain of Arrows|mystical flight]]''' to pin down and destroy his foes. With the ability to '''[[Grey Talon#Charged Shot|charge his arrow shot]]''' for powerful effect, Grey Talon can harry his foes at a distance before launching a guided '''[[Grey Talon#Spirit Owl|Spirit Owl]]''' to finish them off.
| bullets_per_sec = 2.5 {{ss|0.00625}}
 
| light_melee    = 63
A founding member of the highly respected monster hunting organization [[The Baxter Society]], Wesley Grey Talon happily retired after 40 years of service to support his extended family. He was living well until he was alerted that that his son and daughter-in-law had died in a mysterious house fire. With not much time left, he dedicated the remainder of his life towards hunting the [[Friends of Humanity|perpetrators]] of the arson, bow in hand.
| heavy_melee    = 116
| max_health      = 550
| health_regen    = 2
| bullet_resist  = 0
| spirit_resist  = 0
| move_speed      = 6 {{ss|0.04}}
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 1.46
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat  = Base Melee Damage
| increase3_value = 27
| increase3_stat  = Base Health
}}


'''Grey Talon''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].
== Weapon ==
{{WeaponCard|key=hero_orion}}


== Abilities ==
== Abilities ==
<tabber>
 
|-|(1) Charged Shot=
{{AbilitySection
{{Ability card
| hero_name  = Grey Talon
| name            = Charged Shot
| ability_num = 1
| description    = '''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot.
| notes      =
| duration        = 4s
* Charged Shot can be held indefinitely.
| cooldown        = 16s
* The arrow can be used to secure [[Souls|Soul Orbs]].
| effect1        = '''Damage:''' '''100''' {{ss|1.6}}
* When holding a Charged Shot, Talon's walking move speed is set to {{DataProp|Charged Shot|ChannelMoveSpeed}} m/s.
| upgrade1        = '''+1''' Charges
* Grey Talon can still [[Mantling|mantle]] and slide down slopes while holding a Charged Shot.
| upgrade2        = '''+65 Damage'''
| upgrade3        = '''Improved damage scaling''' and '''-3s''' Charge Delay
}}
}}
|-|(2) Rain of Arrows=
 
{{Ability card
{{AbilitySection
| duration        = 7s
| hero_name  = Grey Talon
| cooldown        = 33s
| ability_num = 2
| name            = Rain of Arrows
| notes      =
| description    = Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide.
* Targets can only be hit once per multishot.
| effect1        = '''Weapon Multishot:''' '''5'''
* Each shot is separated by approximately 2°, resulting in a 8° spread between the furthest two shots.
| effect2        = '''Weapon Damage:''' +'''7'''
* Rain of Arrows works with {{ItemIcon|Split Shot}}, allowing Grey Talon to shoot 25 arrows.
| upgrade1       = '''-15s''' Cooldown
** Split Shot's multishot is applied before Rain of Arrows', regardless of order used; Their combined spread is approximately 28° between the furthest two shots.
| upgrade2        = While airborne, +7 Weapon Damage and weapon damage applies 40% movement slow for 1.5s
* Rain of Arrows grants increased air mobility, +{{DataProp|Rain of Arrows|AirMoveIncreasePercent}}% [[Air Dash]] distance, and the ability to use any number of Air Dashes while active.
| upgrade3        = While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal
* Grey Talon can Air Dash in any direction including Down Dash at any point immediately after casting. He cannot Air Jump or grab [[Ziplines]] while the ability is active.
* Holding a direction while activating Rain of Arrows influences the direction Talon launches in. If cast without holding a direction, Talon jumps backwards.
| tips       =
* Cancelling Rain of Arrows while launching keeps the launch momentum, which can be used for mobility and evasion.
}}
}}
|-|(3) Immobilizing Trap=
 
{{Ability card
{{AbilitySection
| name            = Immobilizing Trap
| hero_name  = Grey Talon
| description    = '''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them.
| ability_num = 3
| radius          = 6m
| notes      =
| cooldown       = 35s
* Spirit Snare can be detonated by a {{AbilityIcon|Charged Shot}} immediately after it's thrown, including while midair before it deploys its AoE visuals.
| effect1        = '''Lifetime:''' '''20'''s
* The hitbox to manually detonate a deployed snare is indicated by the smoke emitted from its center.  
| effect2        = '''Damage:''' '''30'''
| tips       =
| effect3        = '''Immobilize Duration:''' '''1.25'''s
* At angles where the center of a deployed snare is less visible, aim {{AbilityIcon|Charged Shot}}s slightly away from the surface the snare landed on.
| effect4        = '''Arm Time:''' '''2'''s
* When aiming to detonate a midair snare, aim slightly below to account for its arc.
| effect5        = '''Movement Slow:''' '''50%'''
* Placing a trap in narrow hallways where enemies are likely to ambush you from (or escape to) can force them to either be cursed, slowed, and slightly damaged, or take a less ideal path.
| effect6        = '''Slow Duration:''' '''1'''s
* Manual detonations can be used to quickly [[interrupt]] and weaken an enemy, and bypass the snare's {{DataProp|Spirit Snare|ArmTime}}s Arm Time.
| upgrade1        = '''-20s''' Cooldown
| upgrade2        = '''+2s''' Slow Duration
| upgrade3        = Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s'''
}}
}}
|-|(4) Guided Owl=
 
{{Ability card
{{AbilitySection
| name            = Guided Owl
| hero_name  = Grey Talon
| description    = After 1.5s cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl.
| ability_num = 4
| duration        = 14s
| notes      =
| cooldown       = 110s
* To get a "Spirit Power Per Kill" [[stack]], the enemy has to die within 4s after getting hit.
| effect1        = '''Damage:''' '''250''' {{ss|1}}
* If Grey Talon dies while controlling the owl, it will float uncontrollably until it times out and explodes.
| effect2        = '''Explosion Radius:''' '''12'''m
* T3 Execute deals [[Pure Damage]].
| effect3        = '''Stun Duration:''' '''0.75'''s
** The spirit damage of the owl will hit before checking if the opponent is within the execute threshold.
| effect4        = '''Spirit Power Per Kill:''' '''5'''
* Grey Talon's line of sight while controlling owl is based on the owl's hitbox. This creates a bug in which enemies cannot hit [[Melee Attacks]] and some [[Abilities]] on Grey Talon if the owl is out of the enemy's line of sight. However, they can still hit him with weapons.
| upgrade1        = '''+100''' Damage
* The owl can enter [[Vent]]s, if entering at an aligned horizontal direction.
| upgrade2        = '''-50s''' Cooldown
| tips       =
| upgrade3        = After hit, kills enemies that are below '''22% Health'''
* Immediately flying the owl upwards after the initial cast time can give a better view and an easier path to a target.
* Guided Owl can also be used as a targeted, long-range stun, capable of interrupting hard-to-reach channeled ults from behind cover.
}}
}}
</tabber>


== Background ==
== Street Brawl ==
{{Quotation||
=== Ability Changes ===
'''A FATE'S TALE:'''
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
Apart from [[Street Brawl#Heroes|global changes]], Grey Talon does '''not''' have any special modifications for his abilities in Street Brawl.
=== Item Draft ===
{{HeroStreetBrawlItems|Grey Talon}}


A founding member of "[[The Baxter Society]]", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon’s duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved.
== Backstory ==


Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy.
{{Fates_Tale|orion}}
 
Then he got the call.
 
The authorities claimed that it was a freak accident... that the fire consumed his son’s house before anyone got a chance to escape. But Wesley knew better. His son’s wife was Ixian... she could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire.
 
And so Grey Talon has picked up his bow once more, and when he finds who’s responsible there will be a bloody reckoning.}}


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
{{Update history}}
|- style="text-align: center; background-color:#f0dbbb;"
|<b>Patch</b>
|<b>Changes</b>
|-
|[[Update:08-29-2024 Update|Update 08-29-2024]]
| - Fire Rate now scales with Spirit {{Ss|0.25}}
- {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' Collision Size reduced by 8%.


- {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' Base Damage reduced: 105 → <u>100</u>.
== 3D model ==
{{3D_Model|Grey Talon}}
===Weapon===
{{3D Model|Grey Talon Weapon|size=240px}}


- {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' T2 reduced: +70 → <u>+65</u> Damage.
== Gallery ==
<gallery>
File:Grey Talon card.png|Grey Talon portrait
File:Grey Talon Gloat.png|Gloat icon for Grey Talon
File:Grey Talon Critical.png|Critical health icon for Grey Talon
File:Grey Talon MM.png|Grey Talon icon
File:Grey Talon Render.png|Grey Talon in-game render
File:Greytalon select background.png|Grey Talon select background
File:Grey Talon Reference Sheet.png|Grey Talon reference sheet
File:Grey Talon Weapon.png|Grey Talon weapon - ''The Mourning Comes''
</gallery>


- Can now use multiple air dashes during {{AbilityIcon|Ability=Rain of Arrows|Size=20}} '''Rain of Arrows'''.
=== Typography ===
<gallery>
File:Grey Talon name.svg|Grey Talon's name typography
File:Grey talon brazilian.svg|Grey Talon's Brazilian Portuguese typography
File:Grey talon french.svg|Grey Talon's French typography
File:Grey talon italian.svg|Grey Talon's Italian typography
File:Grey talon polish.svg|Grey Talon's Polish typography
File:Grey talon russian.svg|Grey Talon's Russian typography
File:Grey talon schinese.svg|Grey Talon's Simplified Chinese typography
File:Grey talon spanish.svg|Grey Talon's typography for Spanish and Spanish-Latin America
File:Grey talon turkish.svg|Grey Talon's Turkish typography
File:Grey talon ukrainian.svg|Grey Talon's Ukrainian typography
</gallery>


- {{AbilityIcon|Ability=Immobilizing Trap|Size=20}} '''Immobilizing Trap''' Root Duration reduced: 2s → <u>1.25s</u>.
=== Removed/Unused content ===
<gallery>
File:Grey Talon card old.png|Previous Grey Talon portrait
File:Grey Talon icon.png|Previous Grey Talon icon
File:Grey Talon winter.jpeg|Grey Talon 2024 [[Seasonal events#Winter|Winter skin]]
File:Grey Talon new model.png|Work-in-progress new Grey Talon model
</gallery>


- {{AbilityIcon|Ability=Immobilizing Trap|Size=20}} '''Immobilizing Trap''' now applies a 50% movement slow for 1s after the root.
== Trivia ==
* Grey Talon's current model is inherited from his design in ''[[Neon Prime]],'' in which he was called '''Orion'''. Based on datamined textures, he wore a visor and had a long beard. He had an animal labeled ''"archer_pet",'' which was reused as the creature in {{HeroIcon|Trapper}}'s cage.
* The current design for Spirit Snare resembles a [[wikipedia:Dreamcatcher|dreamcatcher]].
* Grey Talon's bow was originally called '''Koschei'''. This probably refers to Slavic folklore.
* Grey Talon's bow seems to be based on the Fenris Magazine Bow or [https://www.youtube.com/watch?v=sy_bJQaD3Uc "Instant Legolas"], created by youtuber Jörg Sprave. The bow has a magazine that can be loaded with multiple arrows to be fired in succession.
* A Work-In-Progress remodel for Grey Talon was found in the files in the [[Update:May 8, 2025|Shop Rework Update]]. The model depicted Grey Talon as tall, muscular, and bald.
* "Mourning in the Hideout" is displayed as one's status in the in-game Friends List when playing as Grey Talon in the [[Hideout]].


- {{AbilityIcon|Ability=Immobilizing Trap|Size=20}} '''Immobilizing Trap''' T2 Changed: 1s Root → <u>2s Slow</u>.
== References ==
|-
<references />
|Update 08-15-2024
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Slot Collision''' Size reduced by 10%.
- Fixed {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' T3 not triggering correctly sometimes when the target has Spirit Armor.
|-
|Update 08-01-2024
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot Collision''' Size reduced by 10%.
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' Explosion Radius increased: 10m → <u>12m</u>.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' Cooldown Reduced: 120s → <u>110s</u>.
|-
|Update 07-18-2024
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' Damage reduced: 115 → <u>105</u>.
- {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' Spirit Scaling increased: {{Ss|1.3}} → {{Ss|1.6}}
|-
|Update 07-11-2024
| - {{AbilityIcon|Ability=Rain of Arrows|Size=20}} '''Rain of Arrows''' Flight Duration reduced: 8s → <u>7s</u>.
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl Spirit''' Gain per kill increased: 4 → <u>5</u>.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' now stuns for <u>0.75s</u>.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' Base Damage reduced: 300 → <u>250</u>.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' T1 is now <u>+100 Damage</u>.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' Collision Size reduced.
|-
|Update 07-04-2024
| - Fixed {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' not piercing if it collides with a {{AbilityIcon|Ability=Mini Turret|Size=20|Hero=McGinnis}} [[McGinnis|Mini Turret]].
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' now grants +4 permanent Spirit Power on hero kill.
|-
|Update 06-20-2024
| - Fixed {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' being evaded by {{HeroIcon|Hero=Haze}}[[Haze|Haze's]] {{AbilityIcon|Ability=Bullet Dance|Size=20|Hero=Haze}} [[Haze|Bullet Dance]].
- {{AbilityIcon|Ability=Rain of Arrows|Size=20}} '''Rain of Arrows''' Cooldown Increased: 30s → <u>33s</u>.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' can now explode in the air by pressing the release key.
|-
|Update 06-13-2024
| - {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' Cooldown reduced: 130s → <u>120s</u>.
|-
|Update 05-30-2024
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' Spirit Scaling increased: {{Ss|1}} → {{Ss|1.3}}.
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' Duration increased: 13s → <u>14s</u>.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' T3 increased: 20% → <u>22%</u> Execute.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' player collision size increased to regular sizes.
|-
|05-23-2024
| - {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' Spirit Scaling reduced: {{Ss|2.2}} → {{Ss|1.2}}.
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' T3 Changed: +200 Damage → <u>Kill enemy heroes below 20% Health</u>.
|-
|05-16-2024
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' Cooldown reduced: 18s → <u>16s</u>.
|-
|05-10-2024
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' Damage increased: 105 → <u>115</u>.
- {{AbilityIcon|Ability=Rain of Arrows|Size=20}} '''Rain of Arrows''' Multishot increased: 3 → <u>5</u>.
|-
|05-03-2024
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' Damage increased: 95 → <u>105</u>.
- {{AbilityIcon|Ability=Charged Shot|Size=20}} '''Charged Shot''' T2 Damage reduced: 80 → <u>70</u>.
 
- {{AbilityIcon|Ability=Guided Owl|Size=20}} '''Guided Owl''' damage increased: 200 → <u>300</u>.
|}
 
== Trivia ==
* Grey Talon's current design is temporary and is based on a model from when the game was still called ''Neon Prime.''
* Grey Talon during Deadlock Pre-Alpha (''Neon Prime'') was named ''Orion''.
* Grey Talon weapon is called "The Mourning Comes".


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