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→Abilities: Rain of Arrows Multishot notes |
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| ability_num = 2 | | ability_num = 2 | ||
| notes = | | notes = | ||
* Targets can only be hit once per multishot. | |||
* Each shot is separated by approximately 2°, resulting in a 8° spread between the furthest two shots. | |||
* Rain of Arrows works with {{ItemIcon|Split Shot}}, allowing Grey Talon to shoot 25 arrows. | |||
** Split Shot's multishot is applied before Rain of Arrows', regardless of order used; Their combined spread is approximately 28° between the furthest two shots. | |||
* Rain of Arrows grants increased air mobility, +{{DataProp|Rain of Arrows|AirMoveIncreasePercent}}% [[Air Dash]] distance, and the ability to use any number of Air Dashes while active. | * Rain of Arrows grants increased air mobility, +{{DataProp|Rain of Arrows|AirMoveIncreasePercent}}% [[Air Dash]] distance, and the ability to use any number of Air Dashes while active. | ||
* Grey Talon can Air Dash in any direction including Down Dash at any point immediately after casting. He cannot Air Jump or grab [[Ziplines]] while the ability is active. | * Grey Talon can Air Dash in any direction including Down Dash at any point immediately after casting. He cannot Air Jump or grab [[Ziplines]] while the ability is active. | ||
* Holding a direction while activating Rain of Arrows influences the direction Talon launches in. If cast without holding a direction, Talon jumps backwards. | * Holding a direction while activating Rain of Arrows influences the direction Talon launches in. If cast without holding a direction, Talon jumps backwards. | ||
| tips = | | tips = | ||
* Cancelling Rain of Arrows while launching keeps the launch momentum, which can be used for mobility and evasion. | * Cancelling Rain of Arrows while launching keeps the launch momentum, which can be used for mobility and evasion. | ||