Grey Talon: Difference between revisionsGive feedback
No edit summary |
mNo edit summary |
||
| Line 31: | Line 31: | ||
<tabber> | <tabber> | ||
|-|(1) Charged Shot= | |-|(1) Charged Shot= | ||
{{Ability card | {{Ability card | ||
| name = Charged Shot | |||
| description = '''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot. | |||
| duration = 4s | |||
| cooldown = 16s | |||
| effect1 = '''Damage:''' '''100''' {{ss|1.6}} | |||
| upgrade1 = '''+1''' Charges | |||
| upgrade2 = '''+65 Damage''' | |||
| upgrade3 = '''Improved damage scaling''' and '''-3s''' Charge Delay | |||
}} | |||
|-|(2) Rain of Arrows= | |-|(2) Rain of Arrows= | ||
{{Ability card|duration=7s|cooldown=33s | {{Ability card | ||
| duration = 7s | |||
| cooldown = 33s | |||
| name = Rain of Arrows | |||
| description = Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide. | |||
| effect1 = '''Weapon Multishot:''' '''5''' | |||
| effect2 = '''Weapon Damage:''' +'''7''' | |||
| upgrade1 = '''-15s''' Cooldown | |||
| upgrade2 = While airborne, +7 Weapon Damage and weapon damage applies 40% movement slow for 1.5s | |||
| upgrade3 = While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal | |||
}} | |||
|-|(3) Immobilizing Trap= | |-|(3) Immobilizing Trap= | ||
{{Ability card | {{Ability card | ||
| name = Immobilizing Trap | |||
| description = '''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them. | |||
| radius = 6m | |||
| cooldown = 35s | |||
| effect1 = '''Lifetime:''' '''20'''s | |||
| effect2 = '''Damage:''' '''30''' | |||
| effect3 = '''Immobilize Duration:''' '''1.25'''s | |||
| effect4 = '''Arm Time:''' '''2'''s | |||
| effect5 = '''Movement Slow:''' '''50%''' | |||
| effect6 = '''Slow Duration:''' '''1'''s | |||
| upgrade1 = '''-20s''' Cooldown | |||
| upgrade2 = '''+2s''' Slow Duration | |||
| upgrade3 = Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s''' | |||
}} | |||
|-|(4) Guided Owl= | |-|(4) Guided Owl= | ||
{{Ability card | {{Ability card | ||
| name = Guided Owl | |||
| description = After 1.5s cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl. | |||
| duration = 14s | |||
| cooldown = 110s | |||
| effect1 = '''Damage:''' '''250''' {{ss|1}} | |||
| effect2 = '''Explosion Radius:''' '''12'''m | |||
| effect3 = '''Stun Duration:''' '''0.75'''s | |||
| effect4 = '''Spirit Power Per Kill:''' '''5''' | |||
| upgrade1 = '''+100''' Damage | |||
| upgrade2 = '''-50s''' Cooldown | |||
| upgrade3 = After hit, kills enemies that are below '''22% Health''' | |||
}} | |||
</tabber> | </tabber> | ||