Haunting Shot: Difference between revisions

legendary
TheMilkMan (talk | contribs)
Fixed stat names and formatting
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name = Haunting Shot
| item_name           = Haunting Shot
| street_brawl = true
| street_brawl         = true
| has_passive1 = true
| has_passive1         = true
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown   = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_eldritch_shot_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_eldritch_shot_desc}}
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthDamage}}10% Current Health Damage
| passive1_stat1       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthPctDamage}} Current Health Damage
| passive1_stat2 = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePenaltyPercent}}40% Damage Penalty (Conditional)
| passive1_stat2       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutgoingDamagePenaltyPercent}} Damage Penalty (Conditional)
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat3       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletRadius}} Bullet Radius
| passive1_stat4       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletRadius}} Bullet Radius
| passive1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Duration
| passive1_stat5       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Duration
| passive1_stat6 = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}}40% [[Movement Slow]]
| passive1_stat6       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MovementSpeedSlow}} [[Movement Slow]]
| passive1_stat7 = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|GroundDashReductionPercent}}40% Dash Distance
| passive1_stat7       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|GroundDashReductionPercent}} Dash Distance
| sound1 = Haunting shot proc 01.mp3
| sound1               = Haunting shot proc 01.mp3
| sound2 = Haunting shot impact 01.mp3
| sound2               = Haunting shot impact 01.mp3
}}
}}