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updated to have the most recent patch data |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* {{AbilityIcon|Sleep Dagger}} wake up time spirit scaling reduced from 0.003 to 0.002. | |||
* {{AbilityIcon|Sleep Dagger}} damage spirit scaling reduced from 2.8 to 2.2. | |||
* {{AbilityIcon|Sleep Dagger}} T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”. | |||
* {{AbilityIcon|Sleep Dagger}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”. | |||
* {{AbilityIcon|Fixation}} T3 reduced from +0.14 per Stack to +0.11. | |||
* {{AbilityIcon|Fixation}} T3 now also scales with Weapon Damage (0.0003). | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|July|9|2026}} | | update = {{Update link|July|9|2026}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Sleep Dagger}} T2 now also applies 15 Fixation Stacks | * {{AbilityIcon|Sleep Dagger}} T2 now also applies 15 Fixation Stacks. | ||
* {{AbilityIcon|Sleep Dagger}} T2 reduced from -18s Cooldown to -17s | * {{AbilityIcon|Sleep Dagger}} T2 reduced from -18s Cooldown to -17s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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}} | }} | ||
[[Category:Haze]] | [[Category:Haze|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||