Haze/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = September 26, 2024
| changes =
* Updated {{AbilityIcon|Sleep Dagger|Haze}} projectile, impact and sleeping debuff visuals.
* Updated {{HeroIcon|Haze}} VO.
* {{AbilityIcon|Sleep Dagger|Haze|Sleep dagger}}{{sic}} hitbox reduced by 10%.
* Fixed refresher not working properly with {{AbilityIcon|Smoke Bomb|Haze}}.
* Fixed some items that didn't proc before: {{ItemIcon|Tesla Bullets}}, {{ItemIcon|Lucky Shot}}, {{ItemIcon|Mystic Shot}}.
* {{AbilityIcon|Bullet Dance|Haze}} now more accurately shows who it is shooting.
* Fixed {{AbilityIcon|Bullet Dance|Haze}} sometimes not obeying line of sight accurately.
* {{AbilityIcon|Bullet Dance|Haze}} bullets are now affected by {{AbilityIcon|Time Wall|Paradox}}.
* {{AbilityIcon|Bullet Dance|Haze}} evasion reduced from 50% to 25%.
* {{AbilityIcon|Bullet Dance|Haze}} fire rate reduced from 25% to 15%.
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024

Revision as of 03:25, 28 September 2024

Update Changes

September 26, 2024

September 12, 2024

  • Fixed issues with Sleep Dagger hitting targets behind walls.

August 29, 2024

  • Base bullet damage increased from 5.3 to 5.6.
  • Sleep Dagger impact damage happens immediately, rather than after the brief drowsy period.
  • Sleep Dagger drowsy period before sleep kicks in increased from 0.25 to 0.35.
  • Sleep Dagger cooldown reduced from 27s to 25s.
  • Smoke Bomb radius reduced from 20m to 18m.
  • Fixation T2 max stacks increased from +30 to +40.
  • Bullet Dance now provides +2 Weapon Damage in the base ability (similar to the T1).

August 15, 2024

  • Updated Haze Sleep Dagger cast, projectile loop and whizby.
  • Updated Haze Smoke Bomb sound.
  • Removed Haze Smoke Bomb voice line for everyone except the casting player and spectators.
  • Sleep Dagger now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period).
  • Fixation T2 from +6s Duration to +5s.
  • Fixation T3 reduced from +0.25 to +0.2.
  • Bullet Dance T1 increased from +6 to +7.

August 1, 2024

  • Bullet damage falloff is now 20% more falloff than default.
  • Can now cast Smoke Bomb while on zipline.

July 18, 2024

July 11, 2024

  • Global base Ammo increased by 5% (except for Wraith and Haze).
  • Ammo scaling with spirit power reduced from 0.6 to 0.5.

July 4, 2024

June 27, 2024

  • Bullet Dance T1 increased from +5 Weapon Damage to +6.
  • Fixed various bugs with the fire rate on Bullet Dance (net effect of the bugs was that it often fired a little faster than it was intended to).

June 20, 2024

June 13, 2024

  • Sleep Dagger damage Spirit growth increased from 2.5 to 2.8.
  • Sleep Dagger T3 is now -12% Bullet Resistance for 6 seconds.
  • Smoke Bomb T1 increased from +4 m/s Invis Sprint Speed to +5.
  • Smoke Bomb causes your footsteps to be silent.

June 6, 2024

May 30, 2024

May 23, 2024

  • Added unique Haze footstep sound effects.
  • Improved visibility of Haze's bullet and travel path.
  • Sleep Dagger no longer breaks invisibility when cast (previously was part of the T3).
  • Sleep Dagger Spirit scaling increased from 2.3 to 2.6.
  • Sleep Dagger no longer gets +140 damage with the T3.
  • Sleep Dagger T3 is now "-30% Damage Penalty On Victim for 4s after wakeup".
  • Bullet Dance cast time increased from 0.7s to 0.8s.
  • Bullet Dance evasion from 70% to 50%.

May 16, 2024

May 3, 2024

  • Fixed Fixation decimal point display.
  • Bullet Dance bonus Fire Rate reduced from +30 to +20.
  • Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3.