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== Abilities == {{AbilitySection | hero_name = Haze | ability_num = 1 | notes = | interactions= {{AbilityInteraction | interaction = dispel | state = partial | text = * Dispels on-wake-up effects and Fixation stacks from upgrades. * Cannot be activated during sleep. }} {{AbilityInteraction | interaction = Unstoppable | state = partial | text = * Grants immunity to Sleep (and subsequently on-wake-up effects) while Active. * Dispels T3 Move & Dash Speed slow on-wake-up effects. * Cannot be activated during sleep. }} }} [[File:haze_stealth_closetoenemy.png|thumb|250px|Haze in stealth partially revealed due to being close to enemy {{HeroIcon|Wraith}}]] {{AbilitySection | hero_name = Haze | ability_num = 2 | notes = * Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast where Haze is still visible. * Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s * Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit. }} {{AbilitySection | hero_name = Haze | ability_num = 3 | notes = * Deals only {{#expr: {{DataProp|Fixation|BossDamageScale}} * 100 }}% damage against objectives. * Fixation extra weapon damage gets reduced by [[Falloff Range|damage falloff]]. The spirit damage from the Tier 1 upgrade, however, is 饾槸饾槹饾樀 affected by damage falloff. | interactions= {{AbilityInteraction | interaction = dispel | text = Dispels both applied stacks and T1 [[Move Slow]]. }} {{AbilityInteraction | interaction = unstoppable | text = Protects against T1 [[Move Slow]], does not affect stacks or extra damage. }} }} {{AbilitySection | hero_name = Haze | ability_num = 4 | notes = * Bullet Dance has an angle of 65掳, it cannot be increased by any means. * Bullet Dance isn't affected by [[Disarm]]. * Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}. * Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling. ** This includes {{ItemIcon|Magic Carpet}}, although it will be interrupted as soon as she deals damage. }}
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