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| | {{HeroTabs}} |
| {{Infobox hero | | {{Infobox hero |
| | name = Haze | | | key = hero_haze |
| | art = Haze full.png | | | release_date = April 24, 2024 |
| | card = Haze card.png | | | pronouns = She/Her |
| | summary = Sneaks in and sprays bullets | | }}{{Quotation|2=They won't see me until it's too late.|4=Haze_upgrade_power2_10.mp3}} |
| | description = When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close. | | '''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character who excels in '''[[Haze#Fixation|Fixating]]''' on foes that are out of position and swiftly ending them. Her '''[[Haze#Smoke Bomb|Smoke Bomb]]''' lets her sneak up on enemies before knocking them out with a '''[[Haze#Sleep Dagger|Sleep Dagger]]''' and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her '''[[Haze#Bullet Dance|Bullet Dance]]''' to avoid return fire while dispatching her remaining targets. |
| | dps = 53 | | |
| | bullet_damage = 5.6
| | In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the [[United States of America]]. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive. |
| | ammo = 25 {{ss|0.5}} | |
| | bullets_per_sec = 10 | |
| | light_melee = 63
| |
| | heavy_melee = 116
| |
| | max_health = 500
| |
| | health_regen = 2
| |
| | bullet_resist = 0
| |
| | spirit_resist = 0
| |
| | move_speed = 8
| |
| | sprint_speed = 0
| |
| | stamina = 3
| |
| | increase1_value = 0.90
| |
| | increase1_stat = Base Bullet Damage
| |
| | increase2_value = 1.46
| |
| | increase2_stat = Base Melee Damage
| |
| | increase3_value = 3.4
| |
| | increase3_stat = Base Health
| |
| | increase4_value = 27
| |
| }}
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| '''Haze''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].
| | == Weapon == |
| | {{WeaponCard|key=hero_haze}} |
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| == Abilities == | | == Abilities == |
| <tabber>
| | |
| |-|(1) Sleep Dagger= | | {{AbilitySection |
| {{Ability card | | | hero_name = Haze |
| | name = Sleep Dagger | | | ability_num = 1 |
| | key = 1 | | | notes = |
| | cooldown = 25s | | | interactions= |
| | description = Throw a dagger that '''damages''' and '''sleeps''' the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
| | {{AbilityInteraction |
| | effect1 = '''Status Effect:''' Sleep | | | interaction = dispel |
| | effect2 = '''Damage:''' 70 {{ss|2.8}} | | | state = partial |
| | effect3 = '''Wake Up Time:''' 0.1s {{ss|0.003}}
| | | text = |
| | effect4 = '''Min Sleep Time:''' 0.2s | | * Dispels on-wake-up effects and Fixation stacks from upgrades. |
| | effect5 = '''Sleep Duration:''' 3s | | * Cannot be activated during sleep. |
| | upgrade1 = '''Removes 1 stamina''' | | }} |
| | upgrade2 = '''-13s''' Cooldown | | {{AbilityInteraction |
| | upgrade3 = Applies '''-12% Bullet Resist''' for 6s on wake-up | | | interaction = Unstoppable |
| | | state = partial |
| | | text = |
| | * Grants immunity to Sleep (and subsequently on-wake-up effects) while Active. |
| | * Dispels T3 Move & Dash Speed slow on-wake-up effects. |
| | * Cannot be activated during sleep. |
| | }} |
| | }} |
| | |
| | [[File:haze_stealth_closetoenemy.png|thumb|250px|Haze in stealth partially revealed due to being close to enemy {{HeroIcon|Wraith}}]] |
| | {{AbilitySection |
| | | hero_name = Haze |
| | | ability_num = 2 |
| | | notes = |
| | * Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast where Haze is still visible. |
| | * Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s |
| | * Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit. |
| }} | | }} |
| |-|(2) Smoke Bomb=
| | |
| {{Ability card | | {{AbilitySection |
| | name = Smoke Bomb | | | hero_name = Haze |
| | key = 2 | | | ability_num = 3 |
| | duration = 8s {{ss|0.2}} | | | notes = |
| | cooldown = 35s
| | * Deals 80% damage against objectives. |
| | description = Fade out of sight, becoming '''invisible''' and gaining '''sprint speed.''' Attacking removes invisibility. Close enemies can see through your invisibility. | | * Fixation extra weapon damage gets reduced by [[Falloff Range|damage falloff]]. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff. |
| | effect1 = '''Status Effect:''' Invisible
| | | interactions= |
| | effect2 = '''Fade Time:''' 1.5s
| | {{AbilityInteraction | interaction = dispel | text = |
| | effect3 = '''Spot Radius:''' 18m | | Dispels both applied stacks and T1 [[Move Slow]]. |
| | effect4 = '''Invis Sprint Speed:''' +2m/s
| |
| | upgrade1 = '''-15s''' Cooldown | |
| | upgrade2 = '''+6m/s''' Invis Sprint Speed | |
| | upgrade3 = After invis, gain'''+30% Bullet Lifesteal''' for 8s
| |
| }} | | }} |
| |-|(3) Fixation=
| | {{AbilityInteraction | interaction = unstoppable | text = |
| {{Ability card | | Protects against T1 [[Move Slow]], does not affect stacks or extra damage. |
| | name = Fixation | |
| | key = 3 | |
| | description = Shooting a target '''increases your bullet damage on that target'''. Gain one '''stack''' per bullet hit, two if the hit is a headshot.
| |
| | effect1 = '''Weapon Damage:''' +0.2 per stack
| |
| | effect2 = '''Max Stacks:''' 30
| |
| | upgrade1 = '''60''' {{ss|0.4}} Spirit damage and '''15%''' slow for 2s to target every '''20''' stacks.
| |
| | upgrade2 = '''40''' Max Stacks and '''+5s''' Duration
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| | upgrade3 = '''+0.2 per stack''' Weapon Damage
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| }} | | }} |
| |-|(4) Bullet Dance=
| |
| {{Ability card
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| | name = Bullet Dance
| |
| | key = 4
| |
| | duration = 3s {{ss|0.07}}
| |
| | range = 15m
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| | cooldown = 130s
| |
| | description = Enter a flurry, '''firing your weapon''' at nearby enemies with '''perfect accuracy'''. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
| |
| | effect1 = '''Fire Rate:''' +25%
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| | effect2 = '''Targets Hit Per Shot:''' 1
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| | effect3 = '''Evasion Chance:''' 50%
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| | effect4 = '''Weapon Damage:''' +2
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| | upgrade1 = '''+7''' Weapon Damage
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| | upgrade2 = '''-40s''' Cooldown
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| | upgrade3 = '''+1''' Targets Hit Per Shot
| |
| }} | | }} |
| </tabber>
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| == Background == | | {{AbilitySection |
| {{Quotation|| | | | hero_name = Haze |
| '''A FATE'S TALE:'''
| | | ability_num = 4 |
| | | notes = |
| | * Bullet Dance has an angle of 65°, it cannot be increased by any means. |
| | * Bullet Dance isn't affected by [[Disarm]]. |
| | * Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}. |
| | * Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling. |
| | }} |
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| The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
| | == Street Brawl == |
| | === Ability Changes === |
| | <!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> |
| | Apart from [[Street Brawl#Heroes|global changes]], Haze does '''not''' have any special modifications for her abilities in Street Brawl. |
| | === Item Draft === |
| | {{HeroStreetBrawlItems|Haze}} |
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| As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.}}
| | == Backstory == |
| | {{Fates_Tale|haze}} |
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| == Update history == | | == Update history == |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%" | | {{Update history}} |
| |- style="text-align: center; background-color:#f0dbbb;"
| |
| |<b>Patch</b>
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| |<b>Changes</b>
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| |-
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| |[[Update:08-29-2024 Update|Update 08-29-2024]]
| |
| | - Base Bullet Damage increased: 5.3 → <u>5.6</u>.
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| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Cooldown reduced: 27s → <u>25s</u>.
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| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Drowsy Period increased: 0.25s → <u>0.35s</u>.
| | == 3D model == |
| | {{3D_Model|Haze}} |
| | ===Weapon=== |
| | {{3D Model|Haze Weapon|size=240px}} |
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| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Impact Damage now happens immediately. | | == Gallery == |
| | <gallery> |
| | File:Haze card.png|Haze portrait |
| | File:Haze Gloat.png|Gloat portrait for Haze |
| | File:Haze Critical.png|Critical health portrait for Haze |
| | File:Haze MM.png|Haze icon |
| | File:Haze Render.png|Haze in-game render |
| | File:Haze select background.png|Haze select background |
| | File:Haze Reference Sheet.png|Haze reference sheet |
| | File:Haze Weapon.png|Haze weapon - ''Censure & Penance'' |
| | </gallery> |
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| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Radius reduced: 20m → <u>18m</u>. | | === Typography === |
| | <gallery> |
| | File:Haze name.svg|Haze's name typography |
| | File:Haze spanish.svg|Haze's typography for Brazilian Portuguese, Spanish, and Spanish-Latin America |
| | File:Haze french.svg|Haze's French typography |
| | File:Haze polish.svg|Haze's Polish typography |
| | File:Haze italian.svg|Haze's Italian typography |
| | File:Haze russian.svg|Haze's Russian typography |
| | File:Haze turkish.svg|Haze's Turkish typography |
| | File:Haze schinese.svg|Haze's Simplified Chinese typography |
| | File:Haze ukrainian.svg|Haze's Ukrainian typography |
| | </gallery> |
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| - {{AbilityIcon|Ability=Fixation|Size=20}} Fixation T2 Max Stacks increased: 30 → <u>40</u>.
| | === Concept art === |
| | <gallery> |
| | File:Haze concept art.png|Haze concept art |
| | </gallery> |
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| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Base now provides +2 Weapon Damage
| | === Removed/Unused content === |
| |- | | <gallery> |
| |Update 08-15-2024 | | File:Haze card old.png|Previous Haze portrait |
| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger now puts targets in a brief drowsy state for 0.25s, reducing move speed. | | File:Haze icon old.png|Previous Haze icon |
| - {{AbilityIcon|Ability=Fixation|Size=20}} Fixation T2 Duration reduced: +6s → <u>+5s</u>.
| | File:Haze Render old.png|Previous Haze model |
| | File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]] |
| | File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]] |
| | File:Old haze.png|Haze v2 unused model |
| | </gallery> |
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| - {{AbilityIcon|Ability=Fixation|Size=20}} Fixation T3 Damage per Stack reduced: 0.25 → <u>0.2</u>.
| | === [[Neon Prime]] === |
| | <gallery> |
| | File:Haze v1.png|Haze v1 portrait |
| | File:Haze v1 model Neon Prime.png|Haze v1 model (back) |
| | File:Cadence MM.png|Edited icon of Haze v1 |
| | File:Clothchain extrude twist.png|Haze v1 cloth image leaked in ''Dota 2'' files in 2020 |
| | </gallery> |
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| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance T1 Damage increased: +6 → <u>+7</u>.
| | == Trivia == |
| |- | | * Haze has a model in the files named '''"Haze_v2,"''' which includes blue skin and a red beret. Its textures refer to her as '''"fr_haze"'''. |
| |Update 08-01-2024
| | * Haze's voice actress is currently unknown. Developer [[Kaori (developer)|Kaori]] said that she is voiced by a prolific performer,<ref>2025-12-18 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"[Haze] is not a yamato or doorman situation - she's prolific enough that she is guessable"''</ref> and debunked popular fan guesses of Eve Lindley<ref>2024-11-17 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"Neither Troy [Baker] nor Eve Lindley are haze or shiv"''</ref> and Meli Grant.<ref>2026-01-22 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"its not [Meli Grant]"''</ref> |
| | - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Damage Falloff increased by <u>20%</u>.
| | * ''[[Neon Prime]]'' "Haze v1" was first leaked within ''[[wikipedia:Dota_2|Dota 2]]'' files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named "clothchain_extrude_twist" |
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb can now be cast while ziplining. | | * The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange. |
| |-
| | * "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the [[Hideout]]. |
| |Update 07-18-2024
| | * The [[OSIC]] Sandman Division is named after the [[wikipedia:Sandman|Sandman]], a mythical creature in Germanic and Scandinavian folklore that brings dreams to sleeping children by sprinkling sand in their eyes. |
| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Min. Sleep Time reduced: 0.3s → <u>0.2s</u>. | |
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Wake-up Time reduced: 0.15s → <u>0.1s</u>.
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| | |
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Projectile Size reduced by <u>10%</u>.
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| - {{AbilityIcon|Ability=Fixation|Size=20}} Fixation T1 & T2 have been swapped. | |
| | |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Fire Rate increased: +20% → <u>+25%</u>. | |
| | |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Radius increased: 14m → <u>15m</u>.
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| |-
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| |Update 07-11-2024
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| | - Ammo Spirit Scaling reduced: {{Ss|0.6}} → {{Ss|0.5}}.
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| |-
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| |Update 07-04-2024
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| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T1 Changed: +1s Sleep Duration → <u>Drains 1 Stamina</u>.
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| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb no longer instantly grants sprint.
| |
| | |
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Duration increased: 6s → <u>8s</u>.
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| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T1 is now <u>-15s Cooldown</u>.
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| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T2 is now <u>+6 Invis Sprint</u>. | |
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| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T3 is now <u>Gain +30% Bullet Lifesteal for 8s</u>.
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| |-
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| |Update 06-27-2024
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| | - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance T1 Weapon Damage increased: +5 → <u>+6</u>.
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| - Fixed various bugs with {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance and fire rate (net effects of the bugs often caused it to fire a little faster than intended)
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| |-
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| |Update 06-20-2024 | |
| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Cooldown reduced: 29s → 27s.
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| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T2 Cooldown reduced: -15s → <u>-13s</u>.
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| | |
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T2 now replenishes stamina on cast and grants +40% stamina regen.
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| - {{AbilityIcon|Ability=Fixation|Size=20}} Fixation Bonus Damage no longer ignores bullet falloff.
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| | |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Cast Point reduced: 0.8s → <u>0.4s</u>.
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| | |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Move Speed increased: 3.5m/s → <u>4m/s</u>.
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| |-
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| |Update 06-13-2024
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| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Damage Spirit Scaling increased: {{Ss|2.5}} → {{Ss|2.8}}.
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| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T3 is now <u>-12% Bullet Resist for 6s</u>.
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| | |
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T1 Invis Sprint Speed increased: +4m/s → <u>+5m/s</u>. | |
| | |
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb now causes your footsteps to be silent.
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| |-
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| |Update 06-06-2024
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| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T3 Target Damage Reduction increased: -30% → <u>-40%</u>.
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| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Sprint Speed now activates immediately after casting.
| |
| | |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Cooldown reduced: 160s → <u>130s</u>.
| |
| | |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance T2 changed to <u>-40s Cooldown</u>.
| |
| | |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance T3 changed to <u>+1 Targets Hit per Shot</u>.
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| |-
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| |Update 05-30-2024
| |
| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Cooldown increased: 27s → <u>29s</u>.
| |
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Spirit Scaling increased: {{Ss|2.2}} → {{Ss|2.5}}.
| |
| | |
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T2 and T3 have been swapped.
| |
| | |
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T3 Cooldown Reduction increased: -20s → <u>-25s</u>. | |
| |-
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| |Update 05-23-2024
| |
| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger no longer breaks invisibility when cast.
| |
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Spirit Scaling increased: {{Ss|2.3}} → {{Ss|2.6}}.
| |
| | |
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T3 changed to <u>-30% Damage Penalty on victim for 4s after wakeup</u>.
| |
| | |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Cast Time increased: 0.7s → <u>0.8s</u>.
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| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Evasion Chance reduced: 70% → <u>50%</u>.
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| |-
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| |Update 05-16-2024
| |
| | - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Cooldown increased: 25s → <u>27s</u>.
| |
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Cooldown reduced: 45s → <u>35s</u>.
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| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T1 changed to <u>+4 Invis Sprint</u>.
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|
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| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T2 change to <u>-20s Cooldown</u>.
| | == References == |
| |-
| | <references /> |
| |Update 05-03-2024
| |
| | - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Duration Spirit Scaling increased: {{Ss|0.2}} → {{Ss|0.3}}.
| |
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Bonus Fire Rate reduced: +30 → <u>+20</u>.
| |
| |}
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| == Trivia == | | == Navigation == |
| * Haze's current model is temporary and is linked to when the game was still called ''Neon Prime.''{{Heroes}}
| | {{Hero Navbox}} |
| [[Category:Heroes]]
| |