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→Abilities: Sleep Dagger and other Invisibility items |
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| release_date = April 24, 2024 | | release_date = April 24, 2024 | ||
| pronouns = She/Her | | pronouns = She/Her | ||
}}{{Quotation|2=They won't see me until it's too late.}} | }}{{Quotation|2=They won't see me until it's too late.|4=Haze_upgrade_power2_10.mp3}} | ||
'''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character | '''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character who excels in '''[[Haze#Fixation|Fixating]]''' on foes that are out of position and swiftly ending them. Her '''[[Haze#Smoke Bomb|Smoke Bomb]]''' lets her sneak up on enemies before knocking them out with a '''[[Haze#Sleep Dagger|Sleep Dagger]]''' and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her '''[[Haze#Bullet Dance|Bullet Dance]]''' to avoid return fire while dispatching her remaining targets. | ||
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive. | In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the [[United States of America]]. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive. | ||
== Weapon == | == Weapon == | ||
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| ability_num = 1 | | ability_num = 1 | ||
| notes = | | notes = | ||
* | | interactions= | ||
{{AbilityInteraction | |||
| interaction = dispel | |||
| state = partial | |||
| text = | |||
* Dispels on-wake-up effects and Fixation stacks from upgrades. | |||
* Cannot be activated during sleep. | |||
}} | |||
{{AbilityInteraction | |||
| interaction = Unstoppable | |||
| state = partial | |||
| text = | |||
* Grants immunity to Sleep (and subsequently on-wake-up effects) while Active. | |||
* Dispels T3 Move & Dash Speed slow on-wake-up effects. | |||
* Cannot be activated during sleep. | |||
}} | |||
}} | }} | ||
[[File:haze_stealth_closetoenemy.png|thumb|250px|Haze in stealth partially revealed due to being close to enemy {{HeroIcon|Wraith}}]] | |||
{{AbilitySection | {{AbilitySection | ||
| hero_name = Haze | | hero_name = Haze | ||
| ability_num = 2 | | ability_num = 2 | ||
| notes = | |||
* Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast where Haze is still visible. | |||
* Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s | |||
* Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit. | |||
}} | }} | ||
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| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* | * Deals 80% damage against objectives. | ||
* Fixation extra weapon damage gets reduced by [[Falloff Range|damage falloff]]. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff. | * Fixation extra weapon damage gets reduced by [[Falloff Range|damage falloff]]. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff. | ||
| interactions= | |||
{{AbilityInteraction | interaction = dispel | text = | |||
Dispels both applied stacks and T1 [[Move Slow]]. | |||
}} | |||
{{AbilityInteraction | interaction = unstoppable | text = | |||
Protects against T1 [[Move Slow]], does not affect stacks or extra damage. | |||
}} | |||
}} | }} | ||
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| notes = | | notes = | ||
* Bullet Dance has an angle of 65°, it cannot be increased by any means. | * Bullet Dance has an angle of 65°, it cannot be increased by any means. | ||
* Bullet Dance | * Bullet Dance isn't affected by [[Disarm]]. | ||
* Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}. | * Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}. | ||
* Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling. | * Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling. | ||
}} | }} | ||
== Street Brawl == | |||
=== Ability Changes === | |||
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> | |||
Apart from [[Street Brawl#Heroes|global changes]], Haze does '''not''' have any special modifications for her abilities in Street Brawl. | |||
=== Item Draft === | |||
{{HeroStreetBrawlItems|Haze}} | |||
== Backstory == | == Backstory == | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== 3D model == | |||
{{3D_Model|Haze}} | |||
===Weapon=== | |||
{{3D Model|Haze Weapon|size=240px}} | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Haze card.png|Haze portrait | File:Haze card.png|Haze portrait | ||
File:Haze Gloat.png|Gloat portrait for Haze | |||
File:Haze Critical.png|Critical health portrait for Haze | |||
File:Haze MM.png|Haze icon | File:Haze MM.png|Haze icon | ||
File:Haze Render.png|Haze in-game render | File:Haze Render.png|Haze in-game render | ||
File:Haze select background.png|Haze select background | File:Haze select background.png|Haze select background | ||
File:Haze Reference Sheet.png|Haze reference sheet | File:Haze Reference Sheet.png|Haze reference sheet | ||
File:Haze Weapon.png|Haze weapon - ''Censure & Penance'' | File:Haze Weapon.png|Haze weapon - ''Censure & Penance'' | ||
</gallery> | |||
=== Typography === | |||
<gallery> | |||
File:Haze name.svg|Haze's name typography | |||
File:Haze spanish.svg|Haze's typography for Brazilian Portuguese, Spanish, and Spanish-Latin America | |||
File:Haze french.svg|Haze's French typography | |||
File:Haze polish.svg|Haze's Polish typography | |||
File:Haze italian.svg|Haze's Italian typography | |||
File:Haze russian.svg|Haze's Russian typography | |||
File:Haze turkish.svg|Haze's Turkish typography | |||
File:Haze schinese.svg|Haze's Simplified Chinese typography | |||
File:Haze ukrainian.svg|Haze's Ukrainian typography | |||
</gallery> | |||
=== Concept art === | |||
<gallery> | |||
File:Haze concept art.png|Haze concept art | |||
</gallery> | |||
=== Removed/Unused content === | |||
<gallery> | |||
File:Haze card old.png|Previous Haze portrait | File:Haze card old.png|Previous Haze portrait | ||
File:Haze icon old.png|Previous Haze icon | File:Haze icon old.png|Previous Haze icon | ||
File:Haze Render old.png|Previous Haze model | File:Haze Render old.png|Previous Haze model | ||
File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]] | File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]] | ||
File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]] | File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]] | ||
File:Old haze.png|Haze v2 | File:Old haze.png|Haze v2 unused model | ||
File:Haze v1.png|Haze v1 | </gallery> | ||
File:Haze v1 model Neon Prime.png| | |||
=== [[Neon Prime]] === | |||
<gallery> | |||
File:Haze v1.png|Haze v1 portrait | |||
File:Haze v1 model Neon Prime.png|Haze v1 model (back) | |||
File:Cadence MM.png|Edited icon of Haze v1 | File:Cadence MM.png|Edited icon of Haze v1 | ||
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in ''Dota 2'' files in 2020 | File:Clothchain extrude twist.png|Haze v1 cloth image leaked in ''Dota 2'' files in 2020 | ||
</gallery> | </gallery> | ||
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* The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange. | * The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange. | ||
* "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the [[Hideout]]. | * "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the [[Hideout]]. | ||
* The [[OSIC]] Sandman Division is named after the [[wikipedia:Sandman|Sandman]], a mythical creature in Germanic and Scandinavian folklore that brings dreams to sleeping children by sprinkling sand in their eyes. | |||
== References == | == References == | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||