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* Bullet Dance has an angle of 65°, it cannot be increased by any means. | * Bullet Dance has an angle of 65°, it cannot be increased by any means. | ||
* Bullet Dance | * Bullet Dance isn't affected by [[Disarm]]. | ||
* Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}. | * Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}. | ||
* Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling. | * Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling. | ||