Headhunter/Update history: Difference between revisionsGive feedback
May 11 update |
Update from December 16, 2025 |
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{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|December|16|2025}} | ||
| changes = | | changes = | ||
* | * Move speed reduced from 2 to 1.75. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|September|4|2025}} | ||
| changes = | | changes = | ||
* | * Bonus Damage boon scaling increased from 3 to 4. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|May|27|2025}} | ||
| changes = | |||
* Now requires the center pellet hit the head hitbox to count. | |||
* Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon). | |||
* Bonus Headshot Damage reduced from 100 to 75. | |||
* Heal now scales with Boons rather than Spirit Power (0.1 per Boon). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|21|2025}} | |||
| changes = | |||
* Heal reduced from 6% to 4% | |||
* Heal now scales with spirit power (0.014) | |||
* Bonus damage reduced from 120 to 100 | |||
* Bonus damage now scales with spirit power (0.3) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | |||
* Cooldown increased from 6s to 8s. | |||
* Weapon Damage reduced from 8% to 5%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|11|2025}} | |||
| changes = | |||
* Bonus Headshot damage reduced from 150 to 120. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* Price reduced from 3.5k to 3.2k souls (global T3 item change). | |||
* No longer grants +150 Bullet Shield. | |||
* No longer grants 5% Fire Rate. | |||
* Weapon Damage reduced from 15% to 8%. | |||
* Now grants +75 Bonus Health. | |||
* Heal per Headshot reduced from 7% to 6%. | |||
* Head Shot Bonus Damage increased from +130 to +150. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2024}} | |||
| changes = | |||
* Heal per Headshot reduced from 8% to 7%. | |||
* Head Shot Bonus Damage reduced from +140 to +130. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|26|2024}} | |||
| changes = | | changes = | ||
* Now requires {{ItemIcon|Headshot Booster}}. | * Now requires {{ItemIcon|Headshot Booster}}. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Added new T3 Weapon Item, {{ItemIcon|Headhunter}}: Requires {{ItemIcon|High-Velocity | * Added new T3 Weapon Item, {{ItemIcon|Headhunter}}: Requires {{ItemIcon|High-Velocity Rounds}}. | ||
}} | }} | ||
}} | }} | ||
[[Category:Item changelogs]] | [[Category:Item changelogs]] | ||