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| {{Infobox item | | {{Infobox item/auto|Headhunter}} |
| | item_imagefilepath = Headhunter
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| | item_name = Headhunter | |
| | item_type = Weapon
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| | item_tier = 3
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| | has_components = true
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| | component1_name = Headshot Booster
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| | has_passive1 = true
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| | has_passive2 = false
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| | has_active1 = false
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| | has_iscomponentof = false
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| | item_stat1 = +15% [[Weapon Damage]]
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| | item_stat2 = +150 [[Bullet Shield]] Health
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| | item_stat3 = +5% [[Fire Rate]]
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| | souls = 3,500
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| | passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]].
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| | passive1_cooldown = 6s
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| | passive1_stat1 = +130 Bonus Head Shot Damage
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| | passive1_stat2 = 7% Heal per Headshot
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| | passive1_stat3 = +2 m/s Move Speed (Conditional)
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| | passive1_stat4 = 3s Move Speed Duration
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| }} | |
| '''Headhunter''' is a Tier 3 Weapon [[Item]] that grants increased [[Weapon Damage]], [[Bullet Shield]] Health and [[Fire Rate]]. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.
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| It can be purchased from the [[Shop]] for {{Souls|3,500}} (its [[Component]], {{ItemIcon|Headshot Booster}}, makes up {{Souls|500}} of the cost).
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| | The bonus weapon damage is affected by [[Falloff Range|damage falloff]]. |
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| == Update history == | | == Update history == |
| {{Main|Headhunter/Update history|l1=Update history}}
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| {{Update history}} | | {{Update history}} |
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| {{Item_Navbox}} | | == Navigation == |
| [[Category:Items]]
| | {{Item Navbox}} |