Headhunter: Difference between revisions

The bonus weapon damage is affected by damage falloff.
 
(20 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Infobox item
{{Infobox item/auto|Headhunter}}
| item_imagefilepath  = Headhunter
| item_name            = Headhunter
| item_type            = Weapon
| item_tier            = 3
| has_components      = true
| component1_name      = Headshot Booster
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = false
| item_stat1          = +15% [[Weapon Damage]]
| item_stat2          = +150 [[Bullet Shield]] Health
| item_stat3          = +5% [[Fire Rate]]
| souls                = 3,500
| passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]].
| passive1_cooldown    = 6s
| passive1_stat1      = +130 Bonus Head Shot Damage
| passive1_stat2      = 7% Heal per Headshot
| passive1_stat3      = +2 m/s Move Speed (Conditional)
| passive1_stat4      = 3s Move Speed Duration
}}
'''Headhunter''' is a Tier 3 Weapon [[Item]] that grants increased [[Weapon Damage]], [[Bullet Shield]] Health and [[Fire Rate]]. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.


It can be purchased from the [[Shop]] for {{Souls|3,500}} (its [[Component]], {{ItemIcon|Headshot Booster}}, makes up {{Souls|500}} of the cost).
{{ItemSummary|{{#var:item_key_or_en}}}}


== Recommended heroes ==
The bonus weapon damage is affected by [[Falloff Range|damage falloff]].
*{{HeroIcon|Grey Talon}}
*{{HeroIcon|Holliday}}
*{{HeroIcon|Vindicta}}
*{{HeroIcon|Warden}}
*{{HeroIcon|Lady Geist}}
*{{HeroIcon|Paradox}}


== Update history ==
== Update history ==
{{Main|Headhunter/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


{{Item_Navbox}}
== Navigation ==
[[Category:Items]]
{{Item Navbox}}