Headhunter: Difference between revisions

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The bonus weapon damage is affected by damage falloff.
 
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{{Infobox item
{{Infobox item/auto|Headhunter}}
| item_imagefilepath  = Headhunter
| item_name            = Headhunter
| item_type            = Weapon
| item_tier            = 3
| has_components      = true
| component1_name      = High-Velocity Mag
| has_passive1        = true
| has_passive2        = false
| has_active1          = false
| has_iscomponentof    = false
| item_stat1          = +50% [[Bullet Velocity]]
| item_stat2          = +15% [[Weapon Damage]]
| item_stat3          = +150 [[Bullet Shield]] Health
| souls                = 3,500
| passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]].
| passive1_cooldown    = 6s
| passive1_stat1      = +140 Bonus Head Shot Damage
| passive1_stat2      = 8% Heal per Headshot
| passive1_stat3      = +2 m/s Move Speed (Conditional)
| passive1_stat4      = 3s Duration 6s Cooldown
}}
'''Headhunter''' is a Tier 3 Weapon [[Item]] that grants increased [[Bullet Velocity]], [[Weapon Damage]] and [[Bullet Shield]] Health. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.


It can be purchased from the [[Shop]] for {{Souls|3,500}} [[Souls]].
{{ItemSummary|{{#var:item_key_or_en}}}}
 
The bonus weapon damage is affected by [[Falloff Range|damage falloff]].


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%"
{{Update history}}
|- style= "background-color:#f0dbbb;"
 
|'''Patch'''
== Navigation ==
|'''Changes'''
{{Item Navbox}}
|-
|[[Update: August 29, 2024]]
| - Introduced.
|}
{{clear}}
{{Item_Navbox}}
[[Category:Items]]