Headhunter: Difference between revisionsGive feedback
11-21-2024 lifesteal change |
11-21-2024 update |
||
| Line 16: | Line 16: | ||
| passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]]. | | passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]]. | ||
| passive1_cooldown = 6s | | passive1_cooldown = 6s | ||
| passive1_stat1 = + | | passive1_stat1 = +130 Bonus Head Shot Damage | ||
| passive1_stat2 = 7% Heal per Headshot | | passive1_stat2 = 7% Heal per Headshot | ||
| passive1_stat3 = +2 m/s Move Speed (Conditional) | | passive1_stat3 = +2 m/s Move Speed (Conditional) | ||