Headhunter: Difference between revisionsGive feedback
updated cost for new patch (3,500 -> 3,200), updated cost |
Updated and automated |
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{{Infobox item | {{Infobox item | ||
| item_name = Headhunter | | item_name = Headhunter | ||
| has_components = true | | has_components = true | ||
| has_iscomponentof2 = | | has_iscomponentof2 = | ||
| component1_name = Headshot Booster | | component1_name = Headshot Booster | ||
| has_passive1 = true | | has_passive1 = true | ||
| has_active1 = false | | has_active1 = false | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| item_stat1 = + | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}}% [[Weapon Damage]] | ||
| item_stat2 = + | | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]] | ||
| passive1_description = {{#invoke:Lang|get_string|upgrade_headhunter_desc}} | |||
| | | passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
| | | passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HeadShotBonusDamage}} [[Headshot|Head Shot]] Bonus Damage | ||
| passive1_cooldown = | | passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealPercentPerHeadshot}}% [[Healing|Heal]] per [[Headshot]] | ||
| passive1_stat1 = + | | passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] | ||
| passive1_stat2 = | | passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MovementSpeedBonusDuration}}s [[Move Speed|Move Speed]] Duration | ||
| passive1_stat3 = + | |||
| passive1_stat4 = | |||
}} | }} | ||
'''Headhunter''' is a Tier | '''Headhunter''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Weapon Damage]] and [[Bonus Health]]. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed. | ||
It can be purchased from the [[Shop]] for {{Souls| | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} (its [[Component]], {{ItemIcon|Headshot Booster}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Headshot Booster}}}} of the cost). | ||
== Update history == | == Update history == | ||