Headhunter: Difference between revisionsGive feedback
TheMilkMan (talk | contribs) Updated formatting and switched to using new template |
Wrap Infobox item into Default/Enhanced tabber (BOT) |
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;"> | |||
<tabber> | |||
Default= | |||
{{Infobox item | {{Infobox item | ||
| item_name = Headhunter | | item_name = Headhunter | ||
| Line 11: | Line 14: | ||
| component1_name = Headshot Booster | | component1_name = Headshot Booster | ||
}} | }} | ||
|-| | |||
Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Headhunter | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BaseAttackDamagePercent|prefix=+|suffix=|noicon=true}} [[Weapon Damage]] | |||
| item_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Bonus Health]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_headhunter_desc}} | |||
| passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HeadShotBonusDamage|prefix=+|suffix=|noicon=true}} [[Headshot|Head Shot]] Bonus Damage | |||
| passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HealPercentPerHeadshot|prefix=|suffix=|noicon=true}} [[Healing|Heal]] per [[Headshot]] | |||
| passive1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMoveSpeed|prefix=+|suffix=m/s|noicon=true}} [[Move Speed]] | |||
| passive1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MovementSpeedBonusDuration|prefix=|suffix=s|noicon=true}} [[Move Speed]] Duration | |||
| component1_name = Headshot Booster | |||
}} | |||
</tabber> | |||
</div> | |||
'''Headhunter''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Weapon Damage]] and [[Bonus Health]]. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed. | '''Headhunter''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Weapon Damage]] and [[Bonus Health]]. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed. | ||