Headshot Booster: Difference between revisionsGive feedback
Created page with "{{Infobox item | name = Headshot Booster | category = Weapon | type = Passive | description = Deal additional '''Weapon Damage''' when in '''close range''' to your target. | conditional_buff = +25% Weapon Damage | condition = 15m Close Range | cooldown = 7 | icon = Basic Magazine.png | souls = 500 | fire_rate = +5% | bullet_shield_health = +40 | value1 = 45 | effect1 = He..." |
The bonus weapon damage is affected by damage falloff. |
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{{Infobox item | {{Infobox item/auto|Headshot Booster}} | ||
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{{ItemSummary|{{#var:item_key_or_en}}}} | |||
The bonus weapon damage is affected by [[Falloff Range|damage falloff]]. | |||
* | == Notes == | ||
* The bonus headshot damage does not apply to enemy [[Trooper]]s, or any other NPC in possession of a headshot hitbox. | |||
* The bonus headshot damage is affected by your Hero's '''Damage Falloff''' variables.<!--what about neutrals and structures?--> | |||
== Update history == | == Update history == | ||
{{Update history}} | |||
{{ | == Navigation == | ||
{{Item Navbox}} | |||