Headshot Booster: Difference between revisions

TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
The bonus weapon damage is affected by damage falloff.
 
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{{Infobox item
{{Infobox item/auto|Headshot Booster}}
| item_name            = Headshot Booster
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_headshot_booster_desc|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|HeadShotBonusDamage}} Head Shot Bonus Damage
| iscomponentof1_name  = Headhunter
}}


'''Headshot Booster''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants Bonus Health and causes headshots to deal bonus [[Weapon Damage]].
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
The bonus weapon damage is affected by [[Falloff Range|damage falloff]].
 
'''Headshot Booster''' is a component of [[Headhunter]].


== Notes ==
== Notes ==
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{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}