Headshot Booster: Difference between revisions

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m Item tier added
The bonus weapon damage is affected by damage falloff.
 
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{{Infobox item
{{Infobox item/auto|Headshot Booster}}
| name            = Headshot Booster
| category        = Weapon
| type            = Passive
| description      = Deal bonus '''Weapon Damage''' with '''headshots'''.
| cooldown        = 7
| icon            = Basic Magazine.png
|item_imagefilepath=Headshot Booster|item_name=Headshot Booster|item_type=Weapon|item_tier=1|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+5% [[Fire Rate]]|item_stat2=+40 [[Bullet Shield]] Health| souls            = 500
|passive1_description=Deal bonus [[Weapon Damage]] with [[headshot]]s|passive1_cooldown=7 s|passive1_stat1=+45 Head Shot Bonus Damage| fire_rate        = +5%
| bullet_shield_health = +40
| value1          = 45
| effect1          = Head Shot Bonus Damage
| component_of    = Point Blank
|ability_type=Passive}}


== Recommended heroes ==
{{ItemSummary|{{#var:item_key_or_en}}}}


* [[Lady Geist]]
The bonus weapon damage is affected by [[Falloff Range|damage falloff]].
* [[Vindicta]]
 
* [[Yamato]]
== Notes ==
* The bonus headshot damage does not apply to enemy [[Trooper]]s, or any other NPC in possession of a headshot hitbox.
* The bonus headshot damage is affected by your Hero's '''Damage Falloff''' variables.<!--what about neutrals and structures?-->


== Update history ==
== Update history ==
{{Update history}}


{{Items}}
== Navigation ==
{{Item Navbox}}