Headshot Booster: Difference between revisions

Saquial (talk | contribs)
Tweaks to last edit
WendalW (talk | contribs)
Updated to match the current version of the game
Line 7: Line 7:
| has_passive2 = false
| has_passive2 = false
| has_active1 = false
| has_active1 = false
| has_components2 =
| has_iscomponentof = true
| has_iscomponentof = true
| has_iscomponentof2 =  
| has_iscomponentof2 =  
| has_iscomponentof3 =
| item_stat1 = +65 Bonus Health
| item_stat1 = +65 Bonus Health
| souls = 800
| souls = 800
| passive1_description = Deal bonus [[Weapon Damage]] with [[headshots]].
| passive1_description = Deal bonus [[Weapon Damage]] with [[headshots]].
| passive1_cooldown = 6s
| passive1_cooldown = 8s
| passive1_stat1 = +50 Head Shot Bonus Damage
| passive1_stat1 = +50 Head Shot Bonus Damage
| effect1 = Head Shot Bonus Damage
| effect1 = Head Shot Bonus Damage