Healing Tempo: Difference between revisions

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{{Infobox item/auto|Healing Tempo| sound1 = healing tempo proc 01.mp3 | sound2 = healing tempo end.mp3}}
{{Infobox item/auto|Healing Tempo| sound1 = healing tempo proc 01.mp3 | sound2 = healing tempo end.mp3}}
'''Healing Tempo''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Healing#Healing Amp|Healing Effectiveness]], [[Spirit Resist]], and extra [[Health Regen]]. Its passive grants bonus [[Fire Rate]] and [[Move Speed]] whenever you heal yourself or an ally.


{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}


==Notes==
==Notes==
The bonus fire rate applies to allied {{HeroIcon|McGinnis}}' {{AbilityIcon|Mini Turret}}s, but not allied [[Troopers]].
The bonus fire rate applies to allied {{HeroIcon|McGinnis}}' {{AbilityIcon|Mini Turret}}s, but not allied [[Troopers]].
== Passive Triggers ==
:''For items that trigger the passive, see [[Healing Tempo#Direct Heal items|Direct Heal items]].''
The following abilities apply healing that is not considered innate Regen or passive Bullet/Spirit Lifesteals:
{{AbilityTable|healingtempo}}
== Amplified sources of healing ==
Following abilities and items get their healings amplified by Healing Tempo.
{{HealingSources}}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}