Healing Tempo: Difference between revisions

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{{Infobox item/auto|Healing Tempo| sound1 = healing tempo proc 01.mp3 | sound2 = healing tempo end.mp3}}
{{Infobox item
| item_name = Healing Tempo
| has_components = true
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| has_iscomponentof = false
| has_iscomponentof2 = false
| item_stat1 = +30% Healing Effectiveness
| item_stat2 = +10% Spirit Resist
| item_stat3 = +6 Health Regen
| passive1_description = Applying heal to yourself or an ally grants the target '''bonus fire rate''' and '''bonus move speed'''.<br><br><small>Does not apply on innate Regen or innate Bullet/Spirit Lifesteal.</small>
| passive1_stat1 = +40% Fire Rate
| passive1_stat2 = +1.5 m/s Move Speed
| passive1_stat3 = 7s Buff Duration
| component1_name = Healing Booster
}}


'''Healing Tempo''' is a Tier 4 Vitality [[Items|Item]].
{{ItemSummary|{{#var:item_key_or_en}}}}
 
==Notes==
 
The bonus fire rate applies to allied {{HeroIcon|McGinnis}}' {{AbilityIcon|Mini Turret}}s, but not allied [[Troopers]].
 
== Passive Triggers ==
:''For items that trigger the passive, see [[Healing Tempo#Direct Heal items|Direct Heal items]].''
 
The following abilities apply healing that is not considered innate Regen or passive Bullet/Spirit Lifesteals:
{{AbilityTable|healingtempo}}
 
== Amplified sources of healing ==
 
Following abilities and items get their healings amplified by Healing Tempo.
 
{{HealingSources}}


== Update history ==
== Update history ==
{{Main|Healing Tempo/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}