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== Sources == All [[Vitality|vitality items]] provide bonus health based on the player's total investment in the category. {{#invoke:ItemInvestmentTable|write_vitality}} The following items explicitly grant increased bonus health: {{Item stat table|Bonus Health}} * {{ItemIcon|Golden Goose Egg}} grants random [[Permanent Buffs]], including Max Health. The following items increase or decrease base health based on percentage: {{Item stat table|Bonus Base Health}} === Map spawns === * [[Golden Statue]]s can provide a permanent increase: +<b>{{MiscData|hp_permanent_pickup|Modifer|ScriptValues|1|value}}</b> Health before 10 minutes, +<b>{{MiscData|hp_permanent_pickup_lv2|Modifer|ScriptValues|1|value}}</b> Health before 30 minutes, or +<b>{{MiscData|hp_permanent_pickup_lv3|Modifer|ScriptValues|1|value}}</b> Health after 30 minutes. * [[Powerup]] runes can provide a temporary Survival buff that provides +'''{{MiscData|survival_powerup_pickup|Modifer|ModifierValues|1|valueMin}}''' to +'''{{MiscData|survival_powerup_pickup|Modifer|ModifierValues|1|valueMax}}''' Bonus Health for 160 seconds (scaling with game time from 5 to 40 minutes). {{Stat navbox}} {{Navbox gameplay}}
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