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m grammar and phrasing change to explain stamina pool element |
→Health Bars: add note about half health vfx on the healthbar |
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== Regaining Health == | == Regaining Health == | ||
{{Main|Healing|Health Regen}} | {{Main|Healing|Health Regen}} | ||
From the start of the match, heroes will regenerate health slowly over time, typically 2 HP per second. This rate can be increased by purchasing items such as | From the start of the match, heroes will regenerate health slowly over time, typically 2 HP per second. This rate can be increased by purchasing items such as {{ItemIcon|Extra Regen}} and {{ItemIcon|Fortitude}}. Health can be regained quickly by returning to the spawn room of the team's base. Various hero abilities can heal, such as {{HeroIcon|Dynamo}}'s {{AbilityIcon|Rejuvenating Aurora}}. Sources of [[Spirit Lifesteal|spirit]] and [[Bullet Lifesteal|bullet lifesteal]] grant heroes the opportunity to regain health by dealing the respective damage type. | ||
== Health Bars == | == Health Bars == | ||
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The small yellow and blue bars above the health bar represent bullet [[Damage Shield|shields]] and spirit shields, respectively. | The small yellow and blue bars above the health bar represent bullet [[Damage Shield|shields]] and spirit shields, respectively. | ||
When the player goes below 50% health, their health bar will enlarge, begin pulsating, and the text will turn sickly green until their health is restored above 50%. | |||
=== Command Line Alternate health bar === | === Command Line Alternate health bar === | ||