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Drinkaholik (talk | contribs) mNo edit summary Tags: Visual edit Mobile edit Mobile web edit |
rename section, add map spawns |
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[[File:Vitality Icon.png|right|frameless]] | [[File:Vitality Icon.png|right|frameless]] | ||
'''Health''' measures the amount of [[damage]] | '''Health''' measures the amount of [[damage]] that can be taken before [[Death|dying]], and is fundamental to all [[heroes]] and units. Units and players with health are allowed to interact with the game, and consequently when your health drops to zero you are disabled from playing until respawning. | ||
== Starting Health == | == Starting Health == | ||
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== | == Sources == | ||
{{Navbox|title=Items|titlestyle=background-color:#ffefd7;text-align:center;|list1={{ItemBox|item_name = Monster Rounds}} | {{Navbox|title=Items|titlestyle=background-color:#ffefd7;text-align:center;|list1={{ItemBox|item_name = Monster Rounds}} | ||
{{ItemBox|item_name = Kinetic Dash}} | {{ItemBox|item_name = Kinetic Dash}} | ||
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{{ItemBox|item_name = Boundless Spirit}} | {{ItemBox|item_name = Boundless Spirit}} | ||
{{ItemBox|item_name = Escalating Exposure}} | {{ItemBox|item_name = Escalating Exposure}} | ||
{{ItemBox|item_name = Magic Carpet}}}}{{Stats}} | {{ItemBox|item_name = Magic Carpet}}}} | ||
=== Map spawns === | |||
* [[Golden Statue]]s can provide a permanent increase: +<b>20</b> Health before 10 minutes, +<b>30</b> Health before 25 minutes, or +<b>40</b> Health after 25 minutes. | |||
* Power up runes can provide a temporary Survival buff that provides +<b>400</b> Bonus Health for 160 seconds. | |||
* [[Mid-Boss]] can provide a temporary Rejuvenator Credit buff that provides +200 Bonus Health for three minutes or until death, whichever comes first. | |||
{{Stats}} | |||