Health Regen: Difference between revisions

 
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== Notes ==
== Notes ==
As players take damage, their health will slowly recover over time. While [[Death|dead]], players will not be able to regenerate health. Standing in base will quickly regenerate the player's health, allowing them recover from fights. Most sources of health regen are additive (health regen), with a few instead being multiplicative (Max health regen). Both types of regen do not increase by leveling up.
As players take damage, their health will slowly recover over time. While [[Death|dead]], players will not be able to regenerate health. Standing in base will quickly regenerate the player's health (adding +{{DataProp|Convar|citadel_player_regen_zone_bonus_base}} health per second and +{{DataProp|Convar|citadel_player_regen_zone_bonus_pct}}% of max health per second), allowing them to recover from fights. Most sources of health regen are additive (health regen), with a few instead being multiplicative (Max health regen). Both types of regen do not increase by leveling up.


== Starting Base Regeneration ==
== Starting Base Regeneration ==
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=== Out of Combat Health Regen ===
=== Out of Combat Health Regen ===
Out of combat health regen begins 0.5 seconds after damaging/being damaged by [[trooper]]s or [[denizen]]s, and 4 seconds after damaging/being damaged by [[hero]]es.   
Out of combat health regen begins 0.5 seconds after being damaged by [[trooper]]s or [[neutral]]s (only dealing damage to NPCs does ''not'' enter combat state), and 4 seconds after damaging/being damaged by [[hero]]es.   
{{Item stat table|Out of Combat Health Regen}}
{{Item stat table|Out of Combat Health Regen}}