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Created page with "{{Tabber|Heroes|Hero Comparison Table|Heroes by release|l1=Heroes|l2=Hero Comparison Table|l3=Release Date}} Below is a table comparing all currently playable Heroes by their stats. Use the inputs above the table to adjust Spirit Power and Boons and see how stats scale in real-time. {{#invoke:HeroComparisonTable|write_hero_comparison_table|0|0|35|500}} Notes: * DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the..." |
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{{Tabber|Heroes|Hero Comparison Table|Heroes by release|l1=Heroes|l2= | {{Tabber|Heroes|Hero Comparison Table|Heroes by release|Voice actors|l1=Heroes|l2=Comparison Table|l3=Release Dates|l4=Voice Actors}} | ||
Below is a table comparing all currently playable [[Heroes]] by their stats. | Below is a table comparing all currently playable [[Heroes]] by their stats. | ||
Use the inputs above the table to adjust | Use the inputs above the table to adjust {{PageRef|Boons}} and {{PageRef|Spirit Power}} and see how stats scale in real-time. | ||
For heroes with Alt-Fire, click "Show Alt-Fire" or the <code>+</code> icon next to the hero to see Alt-Fire stats. | |||
{{#invoke:HeroComparisonTable|write_hero_comparison_table|0|0|35|500}} | {{#invoke:HeroComparisonTable|write_hero_comparison_table|0|0|35|500}} | ||
Notes: | Notes: | ||
* Since Spirit Power scales with Boons (see Spirit Power column), it should also be accounted for when calculating level scaling for Spirit-scaling attributes. | |||
* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging. | * DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging. | ||
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period. | * Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period. | ||
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* {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload. | * {{HeroIcon|Silver (Transformed)}} has no ammo count and no reload. | ||
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