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==Overview== | ==Overview== | ||
Heroes come in a wide variety in Deadlock, each with their own specialisations and playstyles. Each hero wields their own unique primary weapon which has its own name, stats and weapon type. Weapons are affected by [[Weapon]] Class [[Items]] and are the primary means of dealing damage for most heroes. Some weapons possess an alternate fire mode activated with RMB. | Heroes come in a wide variety in Deadlock, each with their own specialisations and playstyles. Each hero wields their own unique primary weapon which has its own name, stats and weapon type. Weapons are affected by [[Weapon]] Class [[Items]] and are the primary means of dealing damage for most heroes. Some weapons possess an alternate fire mode activated with <code>RMB</code>. | ||
Besides their weapons, heroes also possess 4 unique abilities with a variety of effects. Some abilities are completely passive, and will always be active regardless (such as {{HeroIcon|Abrams}}' {{AbilityIcon|Infernal Resilience}}), though most are simply activated with their respective bindings (1 | Besides their weapons, heroes also possess 4 unique abilities with a variety of effects. Some abilities are completely passive, and will always be active regardless (such as {{HeroIcon|Abrams}}' {{AbilityIcon|Infernal Resilience}}), though most are simply activated with their respective bindings (<code>1</code>, <code>2</code>, <code>3</code>, <code>4</code> by default). Abilities come with up to 3 upgrades, which can be purchased with an increasing number of [[Ability Points]]. Abilities most often scale with [[Spirit Power]]. | ||
Heroes have set base stats that they can improve through [[Level|leveling up]] or purchasing [[items]]. They also have additional [[Level#Power Increases|Power Increases]], gained at specific levels which grant bonuses to specific stats. Heroes can hold up to 16 individual items at a time, so long as they conform to their categories and [[Flex|Flex Slots.]] Some hero stats are also affected by [[Spirit Power]], referred to as Spirit Scaling. | Heroes have set base stats that they can improve through [[Level|leveling up]] or purchasing [[items]]. They also have additional [[Level#Power Increases|Power Increases]], gained at specific levels which grant bonuses to specific stats. Heroes can hold up to 16 individual items at a time, so long as they conform to their categories and [[Flex|Flex Slots.]] Some hero stats are also affected by [[Spirit Power]], referred to as Spirit Scaling. | ||