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==Overview==
==Overview==
Each hero wields their own unique weapon, which is their main way of dealing damage. Most weapons have the ability to aim down sights, save for a few weapons with alternate fires that have differing results. Besides their weapons, heroes also have access to 4 powerful Abilities, each with their own effects. Most of these abilities must be activated manually, though there are some constantly active abilities known as passive abilities, such as {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn|Size=20|Infernus}}. Abilities also have their own individual levels, which can be increased up to three times, granting them a new effect per level and increasing their stats. Most abilities are effected by [[Spirit Power]].
Heroes come in a wide variety in Deadlock, each with their own specialisations and playstyles. Each hero wields their own unique primary weapon which has its own name, stats and weapon type. Weapons are affected by [[Weapon]] Class [[Items]] and are the primary means of dealing damage for most heroes. Some weapons possess an alternate fire mode activated with RMB.


Heroes have set base stats that they can improve through [[Level|leveling up]] or purchasing [[items]]. They also have additional [[Level#Power Increases|Power Increases]], gained at certain levels which grant bonuses to specific stats. Heroes can hold up to 16 individual items at a time, so long as they conform to their categories and [[Flex|Flex Slots.]]
Besides their weapons, heroes also possess 4 unique abilities with a variety of effects. Some abilities are completely passive, and will always be active regardless (such as {{HeroIcon|Abrams}}' {{AbilityIcon|Infernal Resilience}}), though most are simply activated with their respective bindings (1-4 by default). Abilities come with up to 3 upgrades, which can be purchased with an increasing number of [[Ability Points]]. Abilities most often scale with [[Spirit Power]].
 
Heroes have set base stats that they can improve through [[Level|leveling up]] or purchasing [[items]]. They also have additional [[Level#Power Increases|Power Increases]], gained at specific levels which grant bonuses to specific stats. Heroes can hold up to 16 individual items at a time, so long as they conform to their categories and [[Flex|Flex Slots.]] Some hero stats are also affected by [[Spirit Power]], referred to as Spirit Scaling.




'''22 Heroes''' are available in the current alpha build, with additional characters confirmed for future releases. For a comparison between existing heroes, see [[Hero Comparison]].
'''22 Heroes''' are available in the current alpha build, with additional characters confirmed for future releases. For a comparison between existing heroes, see [[Hero Comparison]].


The most recently released hero is {{HeroIcon|Mirage}}, introduced in the [[Update:September 26, 2024|September 26 2024 Update]]
The most recently released hero is '''{{HeroIcon|Mirage}}''', introduced in the [[Update:September 26, 2024|'''September 26 2024 Update''']]


== Currently Available Heroes ==
== Currently Available Heroes ==


 
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{{HeroRosterCard|hero=Abrams|Ability1=Siphon Life|Ability2=Shoulder Charge|Ability3=Infernal Resilience|Ability4=Seismic Impact}}
{{HeroRosterCard|hero=Abrams|Ability1=Siphon Life|Ability2=Shoulder Charge|Ability3=Infernal Resilience|Ability4=Seismic Impact}}
{{HeroRosterCard|hero=Bebop|Ability1=Exploding Uppercut|Ability2=Sticky Bomb|Ability3=Hook|Ability4=Hyper Beam}}
{{HeroRosterCard|hero=Bebop|Ability1=Exploding Uppercut|Ability2=Sticky Bomb|Ability3=Hook|Ability4=Hyper Beam}}