Hideout: Difference between revisionsGive feedback
Mr. Mindish (talk | contribs) Updated trivia |
added Rabbit Hex note |
||
| (23 intermediate revisions by 7 users not shown) | |||
| Line 1: | Line 1: | ||
{{HeroTabs}} | |||
{{Quotation|[[Rem]]|I'd like to go home.||Familiar_select_02.mp3}} | |||
[[File:Hideout_main.png|thumb|The main area of the Hideout.]] | [[File:Hideout_main.png|thumb|The main area of the Hideout.]] | ||
'''The Hideout''' is a personal, interactive hub that functions as the main menu and social area in [[Deadlock]]. Within this space, players can freely move around, prepare for matches, and invite friends to join them. Various terminals located throughout the Hideout provide access to the game's core menus, including Play, Watch, and Learn. | '''The Hideout''' is a personal, interactive hub that functions as the main menu and social area in [[Deadlock]]. Within this space, players can freely move around, prepare for matches, and invite friends to join them. Various terminals located throughout the Hideout provide access to the game's core menus, including Play, Watch, and Learn. | ||
For training, the Hideout includes a dedicated practice range called The Atrium, designed for testing hero movement and abilities without a loading screen. Players can access the more extensive Sandbox mode through a [[Teleporter]] found within this practice area. | For training, the Hideout includes a dedicated practice range called The Atrium, designed for testing hero movement and abilities without a loading screen. Players can access the more extensive Sandbox mode through a [[Teleporter]] found within this practice area, or through the Play menu. | ||
== Overview == | == Overview == | ||
The Hideout serves as an immersive replacement for traditional 2D menus, with players loading into this space upon launching the game. The environment is a grand, multi-level manor room with an opulent, gothic atmosphere, featuring a large fireplace, an extensive library, and towering windows that offer a view of [[The Cursed Apple]] at dusk. This polished main hall stands in contrast to the adjoining Atrium, which has a more raw, industrial design. | The Hideout serves as an immersive replacement for traditional 2D menus, with players loading into this space upon launching the game. The environment is a grand, multi-level manor room with an opulent, gothic atmosphere, featuring a large fireplace, an extensive library, and towering windows that offer a view of [[The Cursed Apple]] at dusk. This polished main hall stands in contrast to the adjoining Atrium, which has a more raw, industrial design. | ||
== Layout == | == Layout == | ||
Players spawn in the center of the main hall. | Players spawn in the center of the main hall. | ||
* Directly in front is the '''Play Terminal''', which serves as the room's focal point. | * Directly in front is the '''Play Terminal''', which serves as the room's focal point. | ||
* To the right is the '''Learn to Play Terminal''', situated in a cozy library nook by a fireplace. | * To the right is the '''Learn to Play Terminal''', situated in a cozy library nook by a fireplace. | ||
* To the left | * To the left is the '''Ranked Terminal''' and a path that leads towards the '''Shop & Atrium'''. | ||
* In the back-right corner of the room is a separate viewing lounge that houses the '''Watch Terminal'''. | * In the back-right corner of the room is a separate viewing lounge that houses the '''Watch Terminal'''. | ||
A large, ornate staircase dominates the back of the room, leading to an upper balcony. The left side of the balcony is a furnished trophy room, while the right side is an undeveloped storage area filled with crates and sandbags. | A large, ornate staircase dominates the back of the room, leading to an upper balcony. The left side of the balcony is a furnished trophy room, while the right side is an undeveloped storage area filled with crates and sandbags. | ||
| Line 21: | Line 23: | ||
Located in the center of the room, the Play Terminal is the primary station for matchmaking. It appears as a circular table surrounded by a glowing green summoning circle. Interacting with it opens the "Select Play Mode" menu, which includes options for: | Located in the center of the room, the Play Terminal is the primary station for matchmaking. It appears as a circular table surrounded by a glowing green summoning circle. Interacting with it opens the "Select Play Mode" menu, which includes options for: | ||
* '''Deadlock:''' Standard player-vs-player matches. | * '''Deadlock:''' Standard player-vs-player matches. | ||
* '''Ranked:''' Ranked player-vs-player matches. | |||
* '''[[Street Brawl]]:''' Quick-paced 4v4 battle. | |||
* '''Bot Match:''' Play against AI bots, either privately or with other players. | * '''Bot Match:''' Play against AI bots, either privately or with other players. | ||
* '''Sandbox Mode:''' A comprehensive training mode with advanced tools. | * '''Sandbox Mode:''' A comprehensive training mode with advanced tools. | ||
| Line 27: | Line 31: | ||
=== Learn to Play Terminal === | === Learn to Play Terminal === | ||
Situated in the library area to the right of the main hall, this terminal is a book resting on a stand in front of an armchair. Interacting with it provides access to the game's | Situated in the library area to the right of the main hall, this terminal is a book resting on a stand in front of an armchair. Interacting with it provides access to the game's Basic Tutorial. This is also accessible from the Play Terminal for new players. | ||
=== Watch Terminal === | === Watch Terminal === | ||
| Line 37: | Line 38: | ||
=== News Terminal === | === News Terminal === | ||
The news terminal is a corner under the stairs with newspapers, magazines and a mystic personal computer powered by candles and using an Ouija planchette as a mouse. Interacting with the terminal shows news about recent updates published on Steam. | The news terminal is a corner under the stairs with newspapers, magazines and a mystic personal computer powered by candles and using an Ouija planchette as a mouse. Interacting with the terminal shows news about recent updates published on Steam. | ||
=== Ranked Terminal === | |||
The ranked terminal is near the entrance to the Shop & Practice Space. The frame in the wall shows the player's current rank. The chalkboard shows the player's current rank or placement progress, as well as various chalk drawings, and the player's performance in their most recent ranked match. Interacting with it shows the player's rank, ranked match history, hero progress for ranked, and leaderboards. | |||
=== Vote Terminal === | === Vote Terminal === | ||
Located where the Ranked Terminal now stands, the Vote Terminal was a wooden ballot box that allowed the community to influence which hero would be released next. Interacting with it opened the "Who's Next?" menu, where players could cast their votes. Players earned one vote for every match played, and an on-screen timer indicated when the next hero unlock was scheduled. Casting a vote also added stickers to the walls: | |||
* '''[[Six New Heroes]]:''' "Eye Voted" stickers | |||
* '''[[Old Gods, New Blood]]:''' Stickers depicting the face of the hero voted for | |||
== Shop & Atrium == | == Shop & Atrium == | ||
| Line 55: | Line 62: | ||
** When in a party, a crystal appears that allows players to swap teams. | ** When in a party, a crystal appears that allows players to swap teams. | ||
* '''Teleporter to Sandbox:''' At the back of the range is a [[teleporter]] that allows players to instantly load into the full Sandbox mode for more advanced training options. | * '''Teleporter to Sandbox:''' At the back of the range is a [[teleporter]] that allows players to instantly load into the full Sandbox mode for more advanced training options. | ||
* '''Animals:''' The Atrium has a cat and a flying owl. The cat chases the ball, as well as {{HeroIcon|Calico}} in {{AbilityIcon|Ava}}'s form, the laser pointer from {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate|l1=rifle}}, {{HeroIcon|The Doorman}}'s {{AbilityIcon|Call Bell}}, and {{HeroIcon|Viscous}} in {{AbilityIcon|Goo Ball}} form. | * '''Animals:''' The Atrium has a cat and a flying owl. The cat chases the ball, as well as {{HeroIcon|Calico}} in {{AbilityIcon|Ava}}'s form, the laser pointer from {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate|l1=rifle}}, heroes turned into rabbits by{{HeroIcon|Sinclair}}'s {{AbilityIcon|Rabbit Hex}}, {{HeroIcon|The Doorman}}'s {{AbilityIcon|Call Bell}}, and {{HeroIcon|Viscous}} in {{AbilityIcon|Goo Ball}} form. | ||
** Kicking the ball into the teleporter 3 times will spawn a rabbit. The rabbit has the same behavior as the cat. If the cat and the rabbit come into proximity of each other, and aren't already chasing one of the aforementioned objects, the cat will chase the rabbit around the room. | ** Kicking the ball into the teleporter 3 times will spawn a rabbit. The rabbit has the same behavior as the cat. If the cat and the rabbit come into proximity of each other, and aren't already chasing one of the aforementioned objects, the cat will chase the rabbit around the room. | ||
** Shooting the owl makes it disappear and spawns a new owl, as well as a second one, increasing the number of owls by one every time all owls are shot. It also shows a counter of how many owls were shot by the player in the current session. | ** Shooting the owl makes it disappear and spawns a new owl, as well as a second one, increasing the number of owls by one every time all owls are shot. It also shows a counter of how many owls were shot by the player in the current session. | ||
== Customization == | == Customization == | ||
The Hideout is planned to be customizable with items unlocked by the player. The first | [[File:Winter 2025 souvenir.png|150px|thumb|right|Winter 2025 Souvenir]] | ||
The Hideout is planned to be customizable with items unlocked by the player. The first two unlockables are: | |||
* A snow globe above the fireplace for players who engaged in the [[Seasonal_events#2024|Winter 2024]] event challenges. | |||
* A Merry Midtown Mayhem Souvenir for players who participated in the [[Seasonal_events#2025|Winter 2025]] event. | |||
== Status == | == Status == | ||
| Line 72: | Line 83: | ||
|{{HeroIcon|Abrams}} | |{{HeroIcon|Abrams}} | ||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Investigating}} | |{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Investigating}} | ||
| | |||
|- | |||
|{{HeroIcon|Apollo}} | |||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Fencer}} | |||
| | | | ||
|- | |- | ||
| Line 84: | Line 99: | ||
|{{HeroIcon|Calico}} | |{{HeroIcon|Calico}} | ||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Ava}} | |{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Ava}} | ||
| | |||
|- | |||
|{{HeroIcon|Celeste}} | |||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Glitter}} | |||
| | | | ||
|- | |- | ||
| Line 99: | Line 118: | ||
|- | |- | ||
|{{PageRef|name=Graves}} | |{{PageRef|name=Graves}} | ||
| | |{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Dead}} | ||
| | | | ||
|- | |- | ||
| Line 151: | Line 170: | ||
|- | |- | ||
|{{HeroIcon|Paige}} | |{{HeroIcon|Paige}} | ||
| | |{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Read}} | ||
| | | | ||
|- | |- | ||
| Line 163: | Line 182: | ||
|- | |- | ||
|{{PageRef|name=Rem}} | |{{PageRef|name=Rem}} | ||
| | |{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Dreams}} | ||
| | | | ||
|- | |- | ||
| Line 172: | Line 191: | ||
|{{HeroIcon|Shiv}} | |{{HeroIcon|Shiv}} | ||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Knives}} | |{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Knives}} | ||
| | |||
|- | |||
|{{HeroIcon|Silver}} | |||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Hangover}} | |||
| | | | ||
|- | |- | ||
|{{HeroIcon|Sinclair}} | |{{HeroIcon|Sinclair}} | ||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Magic}} | |{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Magic}} | ||
| | |||
|- | |||
|{{HeroIcon|Venator}} | |||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Bless}} | |||
| | | | ||
|- | |- | ||
| Line 205: | Line 232: | ||
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Reminiscing}} | |{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Reminiscing}} | ||
| | | | ||
|} | |} | ||
| Line 218: | Line 237: | ||
<gallery> | <gallery> | ||
File:Title screen.png|Hideout window view (title screen) | File:Title screen.png|Hideout window view (title screen) | ||
FIle:chalk doodle 01.webp|Chalk doodle 01 | |||
FIle:chalk doodle 02.webp|Chalk doodle 02 | |||
FIle:chalk doodle 03.webp|Chalk doodle 03 | |||
FIle:chalk doodle 04.webp|Chalk doodle 04 | |||
FIle:chalk doodle 05.webp|Chalk doodle 05 | |||
FIle:chalk doodle 06.webp|Chalk doodle 06 | |||
FIle:chalk doodle 07.webp|Chalk doodle 07 | |||
FIle:chalk doodle 08.webp|Chalk doodle 08 | |||
FIle:chalk doodle 09.webp|Chalk doodle 09 | |||
File:chalk happyface.webp|If the last game was won | |||
File:chalk sadface.webp|If the last game was lost | |||
File:chalk rankprotect.webp|When the player has rank protection | |||
File:chalk check.webp | |||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* Shadowy silhouettes of {{HeroIcon|Billy}}, {{HeroIcon|The Doorman}}, {{HeroIcon|Drifter}}, {{HeroIcon|Mina}}, {{HeroIcon|Paige}}, and {{HeroIcon|Victor}} could be seen throughout the Hideout before their release during the [[Update:August 18, 2025|Six New Heroes]] update. Similarly, shadowy silhouettes of {{PageRef|name=Apollo}}, {{PageRef|name=Celeste}}, {{PageRef|name=Graves}}, {{PageRef|name=Rem}}, {{PageRef|name=Silver}} and {{PageRef|name=Venator}} could be seen throughout the Hideout before their release during the [[Old Gods, New Blood]] update. | * Shadowy silhouettes of {{HeroIcon|Billy}}, {{HeroIcon|The Doorman}}, {{HeroIcon|Drifter}}, {{HeroIcon|Mina}}, {{HeroIcon|Paige}}, and {{HeroIcon|Victor}} could be seen throughout the Hideout before their release during the [[Update:August 18, 2025|Six New Heroes]] update. Similarly, shadowy silhouettes of {{PageRef|name=Apollo}}, {{PageRef|name=Celeste}}, {{PageRef|name=Graves}}, {{PageRef|name=Rem}}, {{PageRef|name=Silver}} and {{PageRef|name=Venator}} could be seen throughout the Hideout before their release during the [[Old Gods, New Blood]] update. | ||
** On [[Update:January 20, 2026|20th | ** On [[Update:January 20, 2026|20th January 2026]], the [[Old Gods, New Blood]] update's heroes were teased with various objects scattered around the Hideout (such as {{PageRef|name=Apollo}}'s sword, {{PageRef|name=Rem}}'s pillow and {{PageRef|name=Venator}}'s thurible). | ||
* The clock, located above the elevator in the hideout, displays the player's local system time while playing solo. However, upon joining a party, it switches to reflect the local time in | * The clock, located above the elevator in the hideout, displays the player's local system time while playing solo. However, upon joining a party, it switches to reflect the local time in New York City, New York (EST/EDT), the real life location of [[The Cursed Apple]]. The clock also flashes and dings every 60 seconds. On the hour, it also chimes to match the current hour. | ||
== Navigation == | |||
{{Gameplay Navbox}} | {{Gameplay Navbox}} | ||
{{Lore Navbox}} | {{Lore Navbox}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Lore]] | [[Category:Lore]] | ||
[[Category:Locations]] | |||