List of sound effects for Holliday.
Weapon
Audio plays when Holliday reloads
Audio plays when Holliday shoots
Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06
Movement
Holliday's movement consists of 2 audios that play simultaneously, a footstep and a foley sound
Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08
Foley 09
Foley 10
Foley 11
Foley 12
Abilities
Audio plays on Holliday when casting the spell
Audio loops on the barrel throughout it's duration
After a short delay, the barrel is armed and ready to explode
Audio plays if you melee the barrel
Audio plays when the barrel explodes
Audio plays on Holliday when casting the spell
Audio plays when an unit is launched
Launch 01
Launch 02
Launch 03
Launch 04
Launch 05
Launch 06
Only the first launch from the bounce pad allows you to make a damaging stomp on the ground, an audio is added that plays simultaneously with the normal one
Explosive Launch 01
Explosive Launch 02
Explosive Launch 03
Explosive Launch 04
Explosive Launch 05
Explosive Launch 06
Audio loops on the launched unit while airborne
Audio plays on the stomp
You can also launch the barrel on the bounce pad, a different audio is used for it
Barrel Launch 01
Barrel Launch 02
Barrel Launch 03
Barrel Launch 04
Barrel Launch 05
Barrel Launch 06
Audio plays when the bounce pad expires
Audio plays on a headshot
Audio plays when the spell recharges
Audio plays on Holliday when casting the spell
Audio plays when Holliday throws her lasso
Audio plays if the lasso impacts an enemy hero
Audio loops while having captured the enemy hero
Audio plays when the spell expires