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== Abilities == | == Abilities == | ||
{{Ability tabs | |||
| name=Holliday | |||
{{Ability | | ability1_notes= | ||
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* Before the barrel is armed (fuse lights up) it cannot be detonated and phases through enemies. | * Before the barrel is armed (fuse lights up) it cannot be detonated and phases through enemies. | ||
* Hitting the barrel with a [[melee attack]] makes it jump in the air in an arc and explode on contact. The arc is based on the player's vertical aim. | * Hitting the barrel with a [[melee attack]] makes it jump in the air in an arc and explode on contact. The arc is based on the player's vertical aim. | ||
* The barrel hitting a bounce pad has the same effect as being melee'd. | * The barrel hitting a bounce pad has the same effect as being melee'd. | ||
| ability2_notes= | |||
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* Damage Spirit Scaling increased to 0.7 in T3. | * Damage Spirit Scaling increased to 0.7 in T3. | ||
| ability3_notes= | |||
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* This ability also prevents the usage of movement abilities on hit for 0.6s. | * This ability also prevents the usage of movement abilities on hit for 0.6s. | ||
}} | }} | ||
== Weapon == | == Weapon == | ||