Holliday: Difference between revisions

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Abilities: new template
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== Abilities ==
== Abilities ==
<tabber>
{{Ability tabs
|-|(1) Powder Keg=
| name=Holliday
{{Ability card v2
| ability1_notes=
| hero_name=Holliday
| ability_num=1
|notes=
* Before the barrel is armed (fuse lights up) it cannot be detonated and phases through enemies.
* Before the barrel is armed (fuse lights up) it cannot be detonated and phases through enemies.
* Hitting the barrel with a [[melee attack]] makes it jump in the air in an arc and explode on contact. The arc is based on the player's vertical aim.
* Hitting the barrel with a [[melee attack]] makes it jump in the air in an arc and explode on contact. The arc is based on the player's vertical aim.
* The barrel hitting a bounce pad has the same effect as being melee'd.
* The barrel hitting a bounce pad has the same effect as being melee'd.
}}
| ability2_notes=
 
|-|(2) Bounce Pad=
{{Ability card v2
| hero_name=Holliday
| ability_num=2
| notes=
* Damage Spirit Scaling increased to 0.7 in T3.
* Damage Spirit Scaling increased to 0.7 in T3.
}}
| ability3_notes=
 
|-|(3) Crackshot=
{{Ability card v2
| hero_name=Holliday
| ability_num=3
| notes=
* This ability also prevents the usage of movement abilities on hit for 0.6s.
* This ability also prevents the usage of movement abilities on hit for 0.6s.
}}
}}
|-|(4) Spirit Lasso=
{{Ability card v2
| hero_name=Holliday
| ability_num=4
}}
</tabber>


== Weapon ==
== Weapon ==