Holliday: Difference between revisions

m Added reload time and bullet velocity values.
Updated ability cards to v2
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<tabber>
<tabber>
|-|(1) Powder Keg=
|-|(1) Powder Keg=
{{Ability card
{{Ability card v2
| ability_name    = Holliday_Powder_Keg.png
| hero_name=Holliday
| name            = Powder Keg
| ability_num=1
| description    = Place a barrel that explodes when '''shot''', or on landing after launched via '''melee attack''' or '''bounce pad'''. Has a minimum arm time before it can explode.
| radius          = 6m
| cooldown        = 30s
| effect1        = '''Charges''': 2
| effect2        = '''Charge Cooldown:''' 5s
| effect3        = '''Damage:''' 100 {{ss|2.0}}
| upgrade1        = '''+1''' charges.
| upgrade2        = '''+140''' Explosion damage.
| upgrade3        = '''-10''' Cooldown. No arm time.
}}
}}
|-|(2) Bounce Pad=
|-|(2) Bounce Pad=
{{Ability card
{{Ability card v2
| ability_name    = Holliday_Bounce_Pad.png
| hero_name=Holliday
| name            = Bounce Pad
| ability_num=2
| description    = Drop a bounce pad in the world that '''sends you and other heroes flying'''. You will stomp down on landing, '''dealing damage''' to any nearby enemies.
| radius          = 8m
| cooldown        = 35s
| duration        = 22s
| effect1        = '''Charges''': 1
| effect2        = '''Charge Cooldown:''' 3.5s
| effect3        = '''DPS:''' 120 {{ss|0.9}}
| effect4        = '''Air Control:''' +100%
| upgrade1        = Your and your allies gain a 4m/s movement speed boost for 4s on landing.
| upgrade2        = '''+100''' Stomp Damage with improved scaling.
| upgrade3        = '''+1.25''' Stun on Stomp
}}
}}
|-|(3) Hat Trick=
|-|(3) Hat Trick=
{{Ability card
{{Ability card v2
| ability icon=Guided_Owl.png
| hero_name=Holliday
| name            = Hat Trick
| ability_num=3
| description    = Throws out her '''hat''' to strike enemies, '''slowing''' and '''revealing''' them through walls.
| notes=
 
* This ability also prevents the usage of movement abilities on hit for 6s.
Note: This ability also prevents the usage of movement abilities on hit for 6s.
| cooldown        = 20s
| effect1        = '''Damage:''' 100 {{ss|1.0}}
| effect2        = '''Movement Slow:''' 20%
| effect4        = '''Debuff Duration:''' 2s
| upgrade1        = '''+50''' Damage
| upgrade2        = '''-10s''' Cooldown
| upgrade3        = '''+30%''' Movement Slow
}}
}}
|-|(4) Spirit Lasso=
|-|(4) Spirit Lasso=
{{Ability card
{{Ability card v2
| ability_name    = Holliday_Bounce_Pad.png
| hero_name=Holliday
| name            = Spirit Lasso
| ability_num=4
| description='''Grab an enemy''' with your lasso and drag them along behind you. The '''enemy is stunned''' and Holliday is slowed slightly during the lasso.<br> Lasso duration is paused for 2s during the first usage of a bounce pad.
| cooldown        = 150s
| range          = 10m
| effect1        = '''Targetting Cone Angle:''' 40
| upgrade1        = '''+0.6''' Duration
| upgrade2        = '''+60%''' Cooldown
| upgrade3        = Can lasso another enemy while inside the targetting area.
}}
}}
</tabber>
</tabber>